EasyImage allows you to easily capture images from the gallery, camera or documents without creating lots of boilerplate.
This library requires specific runtime permissions. Declare it in your AndroidMnifest.xml
:
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
Please note: for devices running API 23 (marshmallow) you have to request this permission in the runtime, before calling EasyImage.openCamera()
. It's demonstrated in the sample app.
There is also one issue about runtime permissions. According to the docs:
If your app targets M and above and declares as using the CAMERA permission which is not granted, then attempting to use this action will result in a SecurityException.
For this reason, if your app uses CAMERA
permission, you should check it along with WRITE_EXTERNAL_STORAGE
before calling EasyImage.openCamera()
This library will help you manage runtime permissions.
Get the latest version from jitpack
Please keep in mind that support for SDK 14 & 15 ended on version 1.3.1. If you have to support one of those, use that version of the library:
dependencies {
compile 'com.github.jkwiecien:EasyImage:1.3.1'
}
EasyImage.openCamera(Activity activity, int type);
EasyImage.openCamera(Fragment fragment, int type);
EasyImage.openGallery(Activity activity, int typee);
EasyImage.openGallery(Fragment fragment, int type);
EasyImage.openDocuments(Activity activity, int type);
EasyImage.openDocuments(Fragment fragment, int type);
Displaying system picker to chose from camera, documents, or gallery if no documents apps are available
EasyImage.openChooserWithDocuments(Activity activity, String chooserTitle, int type);
EasyImage.openChooserWithDocuments(Fragment fragment, String chooserTitle, int type);
EasyImage.openChooserWithGallery(Activity activity, String chooserTitle, int type);
EasyImage.openChooserWithGallery(Fragment fragment, String chooserTitle, int type);
The type
parameter is there only if you want to return different kind of images on the same screen. Otherwise, pass any int
like 0
.
@Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
super.onActivityResult(requestCode, resultCode, data);
EasyImage.handleActivityResult(requestCode, resultCode, data, this, new DefaultCallback() {
@Override
public void onImagePickerError(Exception e, EasyImage.ImageSource source, int type) {
//Some error handling
}
@Override
public void onImagesPicked(List<File> imagesFiles, EasyImage.ImageSource source, int type) {
//Handle the images
onPhotosReturned(imagesFiles);
}
});
}
If the user takes photo using camera, but then cancels, you might wanna remove that photo from the device. Sample app present's the usage:
@Override
public void onCanceled(EasyImage.ImageSource source, int type) {
// Cancel handling, you might wanna remove taken photo if it was canceled
if (source == EasyImage.ImageSource.CAMERA) {
File photoFile = EasyImage.lastlyTakenButCanceledPhoto(MainActivity.this);
if (photoFile != null) photoFile.delete();
}
}
EasyImage.configuration(this)
.setImagesFolderName("My app images") // images folder name, default is "EasyImage"
.saveInAppExternalFilesDir() // if you want to use root internal memory for storying images
.saveInRootPicturesDirectory(); // if you want to use internal memory for storying images - default
.setAllowMultiplePickInGallery(true) // allows multiple picking in galleries that handle it. Also only for phones with API 18+ but it won't crash lower APIs. False by default
Configuration is persisted by default, so if you wish to clear it before the next use call EasyImage.clearConfiguration(Context context);
Copyright 2015 Jacek Kwiecień.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.