Now, that webpack 5 planning to support caching out-of-the-box,
AutoDllPlugin will soon be obsolete.
A webpack5 fork for autodll-webpack-plugin
In the meantime, I would like to recommend Michael Goddard's hard-source-webpack-plugin,
which seems like webpack 5 is going to use internally.
Webpack's DllPlugin without the boilerplate
webpack 5
npm install --save-dev @zaaack/autodll-webpack-plugin
webpack 4
npm install --save-dev autodll-webpack-plugin
webpack 2 / 3
npm install --save-dev autodll-webpack-plugin@0.3
Webpack's own DllPlugin it great, it can drastically reduce the amount of time needed to build (and rebuild) your bundles by reducing the amount of work needs to be done.
If you think about it, most of the code in your bundles come from NPM modules that you're rarely going to touch. You know that, but Webpack doesn't. So every time it compiles it has to analyze and build them too - and that takes time.
The DllPlugin allows you to to create a separate bundle in advance for all of those modules, and teach Webpack to reference them to that bundle instead.
That leads to a dramatic reduction in the amount of time takes Webpack to build your bundles.
For example, these are the measurements for the performance test that you can find in the examples folder:
Without DllPlugin | With DllPlugin | |
---|---|---|
Build Time | 16461ms - 17310ms | 2991ms - 3505ms |
DevServer Rebuild | 2924ms - 2997ms | 316ms - 369ms |
While the DllPlugin has many advantages, it's main drawback is that it requires a lot of boilerplate.
AutoDllPlugin serves as a high-level plugin for both the DllPlugin and the DllReferencePlugin, and hides away most of their complexity.
When you build your bundle for the first time, the AutoDllPlugin Compiles the DLL for you, and references all the specified modules from your bundle to the DLL.
The next time you compile your code, AutoDllPlugin will skip the build and read from the cache instead.
AutoDllPlugin will rebuild your DLLs every time you change the Plugin's configuration, install or remove a node module.
When using Webpack's Dev Server, the bundle are loaded into the memory preventing unnecessary reads from the FileSystem.
With the way the DLLPlugin works, you must load the DLL bundles before your own bundle. This is commonly accomplished by adding an additional script tag to the HTML.
Because that is such a common task, AutoDllPlugin can do this for you (in conjunction with the HtmlPlugin ).
plugins: [
new HtmlWebpackPlugin({
inject: true,
template: './src/index.html',
}),
new AutoDllPlugin({
inject: true, // will inject the DLL bundles to index.html
filename: '[name].js',
entry: {
vendor: [
'react',
'react-dom'
]
}
})
]
Will Result in:
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>Test</title>
</head>
<body>
...
<script src="dist/vendor.dll.js"></script>
<script src="dist/main.bundle.js"></script>
</body>
</html>
Basic Usage (example):
const path = require('path');
const AutoDllPlugin = require('autodll-webpack-plugin');
module.exports = {
entry: {
app: './src/index.js'
},
output: {
filename: '[name].bundle.js',
path: path.resolve(__dirname, 'dist')
publicPath: '/'
},
plugins: [
new AutoDllPlugin({
filename: '[name].dll.js',
entry: {
vendor: [
'react',
'react-dom'
]
}
})
]
};
Recommended Usage (example):
While it's not required, using AutoDllPlugin together with HtmlWebpackPlugin is highly recommended, because its saves you the trouble of manually adding the DLL bundles to the HTML by yourself.
Use AutoDllPlugin's inject
option to enable this feature.
const path = require('path');
const AutoDllPlugin = require('autodll-webpack-plugin');
const HtmlWebpackPlugin = require('html-webpack-plugin');
module.exports = {
entry: './src/index.js',
output: {
filename: '[name].bundle.js',
path: path.resolve(__dirname, 'dist'),
publicPath: '/'
},
plugins: [
new HtmlWebpackPlugin({
inject: true, // will inject the main bundle to index.html
template: './src/index.html',
}),
new AutoDllPlugin({
inject: true, // will inject the DLL bundle to index.html
debug: true,
filename: '[name]_[hash].js',
path: './dll',
entry: {
vendor: [
'react',
'react-dom'
]
}
})
]
};
Option | Type | Default | Description |
---|---|---|---|
entry | Object | {} |
The entry points for the DLL's. entry: { // Create a DLL from NPM modules: vendor: [ 'react', 'react-dom', 'moment', 'lodash' ], // Create a DLL from a part of your app // that you rarely change: admin: [ './src/admin/index.js' ] } |
filename | String | "[name].js" |
The filename template. Examples:
|
context | String | process.cwd() |
The base directory, an absolute path, for resolving entry points and loaders from the configuration. Same as webpack's context
It is very important to make sure the context is set correctly, Most of the time, the defaults (the current directory) should work for you, here's how it should work: If your webpack config is stored at the base of your project: ~/my-project/webpack.config.js Set it up like this: { context: __dirname } I added my dependencies to the DLL, and now, when I make a change to one of them I don't see it! Why?When you run webpack for the first time, AutoDLL builds the DLL bundles and stores them in the cache for next time. That leads to faster builds and rebuilds (using webpack's dev server). There are two conditions for triggering a new build on the next run:
For performance considerations, AutoDLL is not aware of any changes made to module's files themselves. So as long as you intend to work on a module, just exclude it from the DLL. For example, let's say you configured the plugin like so: new AutoDllPlugin({
entry: {
vendor: [
'react',
'react-dom',
'lodash'
]
}
}) And then, while working on your project, you encountered some weird behavior with As explained above, AutoDLL is not going to invalidate its cache in this case, and you might get surprised that you don't see the changes. To fix that, all you have to do is comment out new AutoDllPlugin({
entry: {
vendor: [
'react',
'react-dom'
// 'lodash'
]
}
}) The modules I added to the DLL are duplicated! They included both in the DLL bundle AND the main bundle.That is most likely caused by using an incorrect context. AutoDLL will try its best to set the context for you, but as with webpack's own context property, sometimes it is better to do it manually. The context property should be an absolute path, pointing the base of your project. For example, let's consider a project structured like so:
Then, inside __dirname; // '/Users/username/my-project'
...
new AutoDllPlugin({
context: __dirname,
entry: {
vendor: [
'react',
'react-dom'
]
}
}) Note that the On the other hand, let's say your project is structured like so:
Notice that now our config is no longer stored at the base of our project, but in a subdirectory of its own. We can use node's path module to help us with that: var path = require('path');
__dirname; // '/Users/username/my-project/config'
path.join(__dirname, '..'); // '/Users/username/my-project'
...
new AutoDllPlugin({
context: path.join(__dirname, '..'),
entry: {
vendor: [
'react',
'react-dom'
]
}
}) If you still encounter an issue with the context set up correctly, please open an issue. I'll be happy to help you.
This project follows the all-contributors specification. Contributions of any kind welcome! Special thanks to all the contributors over the time. Every one of you made an impact ❤️ |