###Fluid Simulation using Smoothed Particle Hydrodynamics ###Tyler Brabham and Zack Mayeda
Instructions
Command-Line Arguments:
- -help : List all options
- -s # : Load scene number #
- 1 - Dam Break
- 2 - Drop
- 3 - Evenly Distributed Across Scene, with Horizontal Velocity
- 4 - No Gravity
- 5 - Collision
- Default - Horizontal Velocity
- -m : Export Still Frames for movie into Images/
- -rm : Export Raytraced Still Frames for movie into Multi_Trace/output_pics/
- -i : Render Isosurface
- -p : Render Particles
- -v : Increase viscosity and surface tension
- -h : Hide Display Window
- -delay # : delay movie output by # frames
Live Keyboard Commands:
- 'i' : toggle isosurface/particles
- 'r' : output single raytraced image and exit
- 'f' : output current FPS to command line
- 'p' : save current image, not raytrace, and continue
- spacebar : pause
- 'q' : quit