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Shake It for bass shakers

Wotever edited this page Feb 10, 2019 · 8 revisions

Requirements

  • One or more dedicated free audio interface (can be one sound card, screen jack output for HDMI screens, USB audio card). Simhub supports up to 8 channels per audio interface and as many interfaces as required)
  • Dedicated Amplifier
  • Bass Shakers

Wiring

Connect your amplifier to the sound card

Predefined Stereo/mono mode (2 outputs)

  • Connect the front or stereo output to your amplifier (usually green plug),
  • Plug your bass shakers to amplifier

Predefined 4 channels (4 outputs)

  • Connect the front output to your amplifier (usually green plug)
  • Connect the rear output to your amplifier (usually black plug)
  • Plug your bass shakers to amplifier

More channels (up to 8)

Using the Advanced Output configuration (see below) you can allocate each channel to the effects you want. (Dont forget to configure your sound card to the appropriate number of channels)

Shake It for bass shakers configuration

Enable the plugin

In simhub settings, make sure to enable the plugin :

Then you can access plugin using the left menu :

Simple Output configuration

  • Make sure to configure your sound card to 5.1 mode if you want to use 4 outputs. (see your sound card manual)
  • In shake it settings,
  1. Select you dedicated sound card
  2. Select the audio mode
  3. Test each output, if all the channels don't work, make sure to configure your sound card in 5.1 (see your sound card manual)

Advanced Output configuration

In advanced mode you can use multiple sound cards and choose your channel mapping (up to 8 channels) To enable it choose "Multiple sound cards and or mappings" :

Then you can enable your sound card and choose your channels mappings :

Effect configuration

You can enable and disable effects separately ungin the "on/off" toggle on each effect, and associate an frequency (see you bass shakers manual for optimal frequencies).

Frequencies setup

Single frequency

In single frequency mode, SimHub will only modulate audio gain

Frequency range

In frequency range mode, SimHub will modulate the output frequency in depending of the current effect power, the lowest effects will use the "from" frequency, while highest effects will use the "to" frequency

Modulation setup

Modulation allows you to set how effects will be held over time, it offers 3 options :

  • Light: the current volume will be held exaclty as long as it has been detected in game telemetry
  • Adaptive : the current effect volume will be held longer if they are higher, this mode is useful for games like dirt rally where big jumps reception can be really short and be felt even if the shock is massive
  • Fat : all effects will be held longer no matter their volume, this mode is not recommanded

Known issues

  • RF2 Callaway Corvette C7 GT3-R mod does not reports wheel grip preventing the wheel slide/lock/ acceleration lock to work.
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