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effectiveness_list
This list contains various sets of effectiveness values used in different Pokémon games. Each set of values represents a different game or game mechanic.
effectiveness_list
effectiveness_list$Standard
effectiveness_list$LegendsArceus
effectiveness_list$MysteryDungeonRedBlue
effectiveness_list$ExplorersTimeDarknessSky
effectiveness_list$ErraticIQskill
effectiveness_list$Rumble
effectiveness_list$Shuffle
effectiveness_list$GO
effectiveness_list$GO2018
effectiveness_list$GO2017
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While we strive to provide accurate and up-to-date information, please note that ZekDex is a community-driven project and we cannot guarantee the accuracy of the data at all times. We encourage users to verify the data when necessary and report any discrepancies found.
© 2024 ZekDex. This project is not affiliated with, endorsed by, or directly associated with Bulbagarden or the official Pokémon franchise.
- catchRate
- evYield
- family
- familyLong
- groups
- height
- languages
- mega
- nationalDex
- physicalAttr
- regionalDex
- stats
- statsWide
- typeChart
- typeChartWide
- types
- weight
catch
Damage
- damage_base
- damage_random
- pokemon_damage
- pokemon_damage_I
- pokemon_damage_II
- pokemon_damage_III
- pokemon_damage_IV
- pokemon_damage_V
EVYield
Family
gg
Group
Lang
Mega
Natational
Pokemon
Random
Regional
Stats
Type
- efect_fun
- effectiveness
- effectiveness_list
- effectivenessPokemon
- gen_type
- gen_type_chart
- stab
- stab_multiplyer
Util
- factor_type
- filter_non_unique
- read_data
- recursive_wrap
- regionalForm
- str_before_match
- str_longest_match
Weight