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Enhance skill attribute #7
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Looks good! |
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And |
As talked about on discord, the skill-setting for the enum is used in prefabs as combo-box and not a slider. So values between enums might not be handled properly. (good spot!) So lets change that setting to combo-box too. enum EAISkill
{
NONE,
ROOKIE = 20,
REGULAR = 50,
VETERAN = 70,
EXPERT = 80,
CYLON = 100
}; |
Also adding global settings as discussed. |
I kinda forgot about this. Is it still WIP, or ready ? |
Still WIP. I doubt skill is functional for the current AI, so there's no point in completing it at the moment. |
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LGTM. Have a few probably silly questions.
When merged this pull request will:
Background: