It is a submod that adds a simple way to add new fonts to Monika After Story so you can give it your personal touch.
- Replaces the font type of the
Monika After Story mod
. - It has levels of change in case the user does not want to saturate the interface.
- This submod is compatible with
Comfy UI
. - It has a preview so that the user can see the font type before applying the changes.
Before | After | Comfy UI |
---|---|---|
- Download the latest version of the submod, unzip the zip file and paste it into the
submods
folder.
To add and share more fonts, you can use JSON files. For more convenience, there will be a JSON template so you can edit it. Click
{ # ↓ This is the font ID, it has to be unique.
"justmonika": {
"name": "Monika's handwriting", # ← Font name, it is recommended to keep it short to avoid screen saturation.
"font_default": "mod_assets/font/m1_fixed.ttf", # ← Path of the main font (Game Text, Dialogue).
"font_label": "mod_assets/font/m1_fixed.ttf", # ← Path of the label font (General Titles).
"font_button": "mod_assets/font/m1_fixed.ttf", # ← Path of the button font (Options).
"size_default": 28, # ← Applies the size of the main font.
"size_button": 28, # ← Applies the font size of the buttons.
"size_quick": 20, # ← The size of the quick menu (History, Skip, Auto, Save, Load, Settings).
"size_label": 34, # ← It is the size of the titles (Preferences, Navigation, Game Menu).
"padding": 3 # ← This is used to adjust the position and size of the button content. Therefore you will use it in some fonts where it is necessary to modify the padding.
}
}
Note: It is possible to place and define the path to a font outside the folder of this submod, but it is not recommended unless it is a Monika After Story font. It is recommended to be inside the font folder in "submods/FontSwitcher/font" and the JSON is mandatory to be in "submods/FontSwitcher/json".