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@PrismalEngine

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zfzackfrost/README.md

Hello and welcome!

Feel free to take a look around. Everything here is free, open-sourced, and licensed for both personal and commercial use (mostly under the MIT license).

Who am I?

My name is Zachary Frost. I have been programming since the year 2007, when I was eight years old. Since then I have become a polyglot, capable of quickly learning mostly any coding language, or relearning ones I have forgotten on the fly.

Current Focus

At the present, much of my time is being devoted to developing a free and open source game engine using the Rust language, called Prismal Engine.

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  1. postcss-arithmetic postcss-arithmetic Public

    PostCSS plugin to do +, -, *, /, %, and ^ operations.

    JavaScript 2 1

  2. OGL_PBR_RendSys OGL_PBR_RendSys Public

    OpenGL general purpose rendering system that uses PBR. Will be used in a WIP game engine called Project Liquid Fire.

    C++