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  1. book book Public

    图书,存放在这里,权当是个云盘。

    100 76

  2. learn-unity-shader learn-unity-shader Public

    以《unity shader入门精要》这本书为基础,学习unity shader的编写。并结合之前dx11的学习经历,深化渲染概念。

    C#

  3. learndx11 learndx11 Public

    以dx11龙书为基础,学习每一个章节,记录学习感悟,做每一道习题。以期能够了解以dx11为代表的图形api的知识体系。最后如能翻译部分dx11章节最好。

    C++ 1

  4. note note Public

    笔记,看一本书的心得,对技术点的深入总结,工作流水账。

    2