Hi, I’m Zibo Ye. I find my passion in graphics engineering, particularly in GPU programming and performance optimization.
- 😄 Pronouns: he/him
- 💻 Currently writing a Vulkan-based graphics engine. Still in rough shape, but planned to support Bindless Rendering, Render Graph, GPU Driven Rendering, Path Tracing, Mesh Shading, Work Graph and more.
- 🔭 I’m currently earning my Master's degree in Entertainment Technology at Carnegie Mellon.
- 💬 Discuss with me about Real-time Graphics & GPU Programming & optimization