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FCNPC 1.5.0

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@ziggi ziggi released this 14 Nov 17:03
· 428 commits to master since this release

Version notes

  • CR-MP 0.3.7 support
  • Removed health and armour maximum limits

Fixes

  • Fix pathid in OnFinishMovePath
  • Fix sample scripts
  • Fixes for VS 2015 compilation

New functions

native FCNPC_TriggerWeaponShot(npcid, weaponid, hittype, hitid, Float:x, Float:y, Float:z, bool:ishit = true);

New callbacks

forward FCNPC_OnWeaponShot(npcid, weaponid, hittype, hitid, Float:x, Float:y, Float:z);