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some bug #5

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JecobYau opened this issue Sep 5, 2023 · 6 comments
Closed

some bug #5

JecobYau opened this issue Sep 5, 2023 · 6 comments

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@JecobYau
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JecobYau commented Sep 5, 2023

I encountered a problem, every time I execute a command, it shows: Keep Alive Keep Alive Keep Alive first, and then there is no return data until the next command is executed, then it shows the return result of the previous command, and so on. By the way, can NectarRCON support Unicode characters?

@zkhssb
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zkhssb commented Sep 5, 2023

Hi JecobYau
Thank you for your feedback. In order to better understand the issue you encountered, could you please provide some screenshots? Although I understand what "Keep Alive" means, I'm not clear about its specific cause in your case. Regarding the support for Unicode characters in NectarRCON, it should be possible as WPF generally supports Unicode characters. However, there might be certain Unicode characters that cannot be displayed correctly.

@zkhssb
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zkhssb commented Sep 5, 2023

If you haven't cleared the logs, you can find the log files in the "./logs" directory in the root directory of the program.

@JecobYau
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JecobYau commented Sep 6, 2023 via email

@JecobYau
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JecobYau commented Sep 6, 2023

image

@zkhssb
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zkhssb commented Sep 9, 2023

This seems to be a command result from the server, but it could also be a Socket exception message. Currently, I am not sure about the cause of this problem. Additionally, do you know the core and game version used by this server? Can you provide this information?

@zkhssb
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zkhssb commented Oct 6, 2023

Hello, do you still encounter this problem?

@zkhssb zkhssb closed this as completed Feb 11, 2024
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