This is my first experience writing games in Golang. I stumbled upon the 2D game library at github.com/faiface/pixel and wanted to try it out. After using it for this game, I have to admit that the library is very well designed and easy to use. Anyone interested in creating games should definitely check it out.
This is a typical Tetris clone. I tried to make the gameplay experience as smooth as possible though the game is lacking bells and whistles like a title-screen. Here are some screen shots of the game:
Having Go installed, you can run go run .
from the root directory to play the game.
- Left/Right arrow - Move piece
- Up arrow - Rotate piece
- Down arrow - Fast fall
- Space - Instant drop
- Menus (Opening, game-over, pause)
- Animation for row clearing
- Music and sound effects