This is a real-time n-body simulation written in C#. It calculates forces using a multithreaded implementation of the Barnes-Hut algorithm. Various systems (planetary, binary, etc) can be modelled, and I took advantage of my Lattice library to do the 3D drawing.
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Multi-threaded n-body gravity simulation
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zongzhengli/n-body
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Multi-threaded n-body gravity simulation
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