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Added a try tag with except blocks. This tag is based on work by Jord…
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…an B. Baker, and has been debugged and expanded to handle class-based exceptions.
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latteier committed Apr 20, 1999
1 parent f9ac8df commit 8c26390
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3 changes: 2 additions & 1 deletion DT_String.py
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# attributions are listed in the accompanying credits file.
#
##############################################################################
"$Id: DT_String.py,v 1.25 1999/03/31 22:32:51 jim Exp $"
"$Id: DT_String.py,v 1.26 1999/04/20 04:00:35 amos Exp $"

from string import split, strip
import regex, ts_regex
Expand Down Expand Up @@ -135,6 +135,7 @@ def parse_error(self, mess, tag, text, start):
'else': ('else', 'DT_If','Else'),
'comment': Comment,
'raise': ('raise', 'DT_Raise','Raise'),
'try': ('try', 'DT_Try','Try'),
}

def SubTemplate(self, name): return String('', __name__=name)
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177 changes: 177 additions & 0 deletions DT_Try.py
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##############################################################################
#
# Zope Public License (ZPL) Version 1.0
# -------------------------------------
#
# Copyright (c) Digital Creations. All rights reserved.
#
# This license has been certified as Open Source(tm).
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are
# met:
#
# 1. Redistributions in source code must retain the above copyright
# notice, this list of conditions, and the following disclaimer.
#
# 2. Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions, and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
#
# 3. Digital Creations requests that attribution be given to Zope
# in any manner possible. Zope includes a "Powered by Zope"
# button that is installed by default. While it is not a license
# violation to remove this button, it is requested that the
# attribution remain. A significant investment has been put
# into Zope, and this effort will continue if the Zope community
# continues to grow. This is one way to assure that growth.
#
# 4. All advertising materials and documentation mentioning
# features derived from or use of this software must display
# the following acknowledgement:
#
# "This product includes software developed by Digital Creations
# for use in the Z Object Publishing Environment
# (http://www.zope.org/)."
#
# In the event that the product being advertised includes an
# intact Zope distribution (with copyright and license included)
# then this clause is waived.
#
# 5. Names associated with Zope or Digital Creations must not be used to
# endorse or promote products derived from this software without
# prior written permission from Digital Creations.
#
# 6. Modified redistributions of any form whatsoever must retain
# the following acknowledgment:
#
# "This product includes software developed by Digital Creations
# for use in the Z Object Publishing Environment
# (http://www.zope.org/)."
#
# Intact (re-)distributions of any official Zope release do not
# require an external acknowledgement.
#
# 7. Modifications are encouraged but must be packaged separately as
# patches to official Zope releases. Distributions that do not
# clearly separate the patches from the original work must be clearly
# labeled as unofficial distributions. Modifications which do not
# carry the name Zope may be packaged in any form, as long as they
# conform to all of the clauses above.
#
#
# Disclaimer
#
# THIS SOFTWARE IS PROVIDED BY DIGITAL CREATIONS ``AS IS'' AND ANY
# EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
# PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL DIGITAL CREATIONS OR ITS
# CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
# USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
# ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
# OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
# OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
# SUCH DAMAGE.
#
#
# This software consists of contributions made by Digital Creations and
# many individuals on behalf of Digital Creations. Specific
# attributions are listed in the accompanying credits file.
#
##############################################################################

import string, sys
from DT_Util import parse_params, render_blocks, namespace, InstanceDict

class Try:
"""Zope DTML Exception handling
usage:
<!--#try-->
<!--#except SomeError AnotherError-->
<!--#except YetAnotherError-->
<!--#except-->
<!--#/try-->
The DTML try tag functions quite like Python's try command. The main
difference is that DTML does not have a finally or an else construct.
The contents of the try tag are rendered. If an exception is raised,
then control switches to the except blocks. The first except block to
match the type of the error raised is rendered. If an except block has
no name then it matches all raised errors.
The try tag understands class-based exceptions, as well as string-based
exceptions. Note the raise tag raises string-based exceptions.
Original version by Jordan B. Baker.
"""

name = 'try'
blockContinuations = 'except',

def __init__(self, blocks):
tname, args, section = blocks[0]

self.args = parse_params(args)
self.section = section.blocks

# store handlers as tuples (name,block)
self.handlers = []

for tname,nargs,nsection in blocks[1:]:
for errname in string.split(nargs):
self.handlers.append((errname,nsection.blocks))
if string.strip(nargs)=='':
self.handlers.append(('',nsection.blocks))

def render(self, md):
# first we try to render the first block
try:
return render_blocks(self.section, md)
except:
# but an error occurs.. save the info.
einfo = sys.exc_info()
if type(einfo[0])==type(''):
errname = einfo[0]
else:
errname = einfo[0].__name__

handler = self.find_handler(einfo[0])

if handler is None:
# we didn't find a handler, so reraise the error
raise

# found the handler block, now render it
try:
ns = namespace(self, error_type=errname, error_message=einfo[1])[0]
md._push(InstanceDict(ns,md))
return render_blocks(handler, md)
finally:
md._pop(1)

def find_handler(self,exception):
"recursively search for a handler for a given exception"
if type(exception)==type(''):
for e,h in self.handlers:
if exception==e or e=='':
return h
else:
return None
for e,h in self.handlers:
if e==exception.__name__ or e=='' or self.match_base(exception,e):
return h
return None

def match_base(self,exception,name):
for base in exception.__bases__:
if base.__name__==name or self.match_base(base,name):
return 1
return None

__call__ = render

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