Skip to content

0xKayala/Common-Protocols

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

4 Commits
 
 
 
 

Repository files navigation

Common Protocols

Internet protocols are standardized rules and guidelines defined in RFCs that specify how devices on a network should communicate with each other. They ensure that devices on a network can exchange information consistently and reliably, regardless of the hardware and software used. For devices to communicate on a network, they need to be connected through a communication channel, such as a wired or wireless connection. The devices then exchange information using a set of standardized protocols that define the format and structure of the data being transmitted. The two main types of connections used on networks are Transmission Control Protocol (TCP) and User Datagram Protocol (UDP).

We need to deal with and know the different and most used protocols. As we have already learned, these protocols are the basis of all communication between our devices and computers in the networks. We have compiled below many of these protocols that we will be dealing with throughout the modules. The better we understand them, the more effectively we can work with them.

Transmission Control Protocol

TCP is a connection-oriented protocol that establishes a virtual connection between two devices before transmitting data by using a Three-Way-Handshake. This connection is maintained until the data transfer is complete, and the devices can continue to send data back and forth as long as the connection is active.

For example, When we enter a URL into our web browser, the browser sends an HTTP request to the server hosting the website using TCP. The server responds by sending the HTML code for the website back to the browser using TCP. The browser then uses this code to render the website on our screen. This process relies on a TCP connection being established between the browser and the web server and maintained until the data transfer is complete. As a result, TCP is reliable but slower than UDP because it requires additional overhead for establishing and maintaining the connection.

Protocol Acronym Port Description
Telnet Telnet 23 Remote login service
Secure Shell SSH 22 Secure remote login service
Simple Network Management Protocol SNMP 161-162 Manage network devices
Hyper Text Transfer Protocol HTTP 80 Used to transfer webpages
Hyper Text Transfer Protocol Secure HTTPS 443 Used to transfer secure webpages
Domain Name System DNS 53 Lookup domain names
File Transfer Protocol FTP 20-21 Used to transfer files
Trivial File Transfer Protocol TFTP 69 Used to transfer files
Network Time Protocol NTP 123 Synchronize computer clocks
Simple Mail Transfer Protocol SMTP 25 Used for email transfer
Post Office Protocol POP3 110 Used to retrieve emails
Internet Message Access Protocol IMAP 143 Used to access emails
Server Message Block SMB 445 Used to transfer files
Network File System NFS 111, 2049 Used to mount remote systems
Bootstrap Protocol BOOTP 67, 68 Used to bootstrap computers
Kerberos Kerberos 88 Used for authentication and authorization
Lightweight Directory Access Protocol LDAP 389 Used for directory services
Remote Authentication Dial-In User Service RADIUS 1812, 1813 Used for authentication and authorization
Dynamic Host Configuration Protocol DHCP 67, 68 Used to configure IP addresses
Remote Desktop Protocol RDP 3389 Used for remote desktop access
Network News Transfer Protocol NNTP 119 Used to access newsgroups
Remote Procedure Call RPC 135, 137-139 Used to call remote procedures
Identification Protocol Ident 113 Used to identify user processes
Internet Control Message Protocol ICMP 0-255 Used to troubleshoot network issues
Internet Group Management Protocol IGMP 0-255 Used for multicasting
Oracle DB (Default/Alternative) Listener oracle-tns 1521/1526 The Oracle database default/alternative listener is a service that runs on the database host and receives requests from Oracle clients.
Ingres Lock ingreslock 1524 Ingres database is commonly used for large commercial applications and as a backdoor that can execute commands remotely via RPC.
Squid Web Proxy http-proxy 3128 Squid web proxy is a caching and forwarding HTTP web proxy used to speed up a web server by caching repeated requests.
Secure Copy Protocol SCP 22 Securely copy files between systems
Session Initiation Protocol SIP 5060 Used for VoIP sessions
Simple Object Access Protocol SOAP 80, 443 Used for web services
Secure Socket Layer SSL 443 Securely transfer files
TCP Wrappers TCPW 113 Used for access control
Network Time Protocol NTP 123 Synchronize computer clocks
Internet Security Association and Key Management Protocol ISAKMP 500 Used for VPN connections
Microsoft SQL Server ms-sql-s 1433 Used for client connections to the Microsoft SQL Server.
Kerberized Internet Negotiation of Keys KINK 892 Used for authentication and authorization
Open Shortest Path First OSPF 520 Used for routing
Point-to-Point Tunneling Protocol PPTP 1723 Is used to create VPNs
Remote Execution REXEC 512 This protocol is used to execute commands on remote computers and send the output of commands back to the local computer.
Remote Login RLOGIN 513 This protocol starts an interactive shell session on a remote computer.
X Window System X11 6000 It is a computer software system and network protocol that provides a graphical user interface (GUI) for networked computers.
Relational Database Management System DB2 50000 RDBMS is designed to store, retrieve and manage data in a structured format for enterprise applications such as financial systems, customer relationship management (CRM) systems.

User Datagram Protocol

On the other hand, UDP is a connectionless protocol, which means it does not establish a virtual connection before transmitting data. Instead, it sends the data packets to the destination without checking to see if they were received.

For example, when we stream or watch a video on a platform like YouTube, the video data is transmitted to our device using UDP. This is because the video can tolerate some data loss, and the transmission speed is more important than the reliability. If a few packets of video data are lost along the way, it will not significantly impact the overall quality of the video. This makes UDP faster than TCP but less reliable because there is no guarantee that the packets will reach their destination.

Protocol Acronym Port Description
Domain Name System DNS 53 It is a protocol to resolve domain names to IP addresses.
Trivial File Transfer Protocol TFTP 69 It is used to transfer files between systems.
Network Time Protocol NTP 123 It synchronizes computer clocks in a network.
Simple Network Management Protocol SNMP 161 It monitors and manages network devices remotely.
Routing Information Protocol RIP 520 It is used to exchange routing information between routers.
Internet Key Exchange IKE 500 Internet Key Exchange
Bootstrap Protocol BOOTP 68 It is used to bootstrap hosts in a network.
Dynamic Host Configuration Protocol DHCP 67 It is used to assign IP addresses to devices in a network dynamically.
Telnet TELNET 23 It is a text-based remote access communication protocol.
MySQL MySQL 3306 It is an open-source database management system.
Terminal Server TS 3389 It is a remote access protocol used for Microsoft Windows Terminal Services by default.
NetBIOS Name netbios-ns 137 It is used in Windows operating systems to resolve NetBIOS names to IP addresses on a LAN.
Microsoft SQL Server ms-sql-m 1434 Used for the Microsoft SQL Server Browser service.
Universal Plug and Play UPnP 1900 It is a protocol for devices to discover each other on the network and communicate.
PostgreSQL PGSQL 5432 It is an object-relational database management system.
Virtual Network Computing VNC 5900 It is a graphical desktop sharing system.
X Window System X11 6000-6063 It is a computer software system and network protocol that provides GUI on Unix-like systems.
Syslog SYSLOG 514 It is a standard protocol to collect and store log messages on a computer system.
Internet Relay Chat IRC 194 It is a real-time Internet text messaging (chat) or synchronous communication protocol.
OpenPGP OpenPGP 11371 It is a protocol for encrypting and signing data and communications.
Internet Protocol Security IPsec 500 IPsec is also a protocol that provides secure, encrypted communication. It is commonly used in VPNs to create a secure tunnel between two devices.
Internet Key Exchange IKE 11371 It is a protocol for encrypting and signing data and communications.
X Display Manager Control Protocol XDMCP 177 XDMCP is a network protocol that allows a user to remotely log in to a computer running the X11.

ICMP

Internet Control Message Protocol (ICMP) is a protocol used by devices to communicate with each other on the Internet for various purposes, including error reporting and status information. It sends requests and messages between devices, which can be used to report errors or provide status information.

ICMP Requests

A request is a message sent by one device to another to request information or perform a specific action. An example of a request in ICMP is the ping request, which tests the connectivity between two devices. When one device sends a ping request to another, the second device responds with a ping reply message.

ICMP Messages

A message in ICMP can be either a request or a reply. In addition to ping requests and responses, ICMP supports other types of messages, such as error messages, destination unreachable, and time exceeded messages. These messages are used to communicate various types of information and errors between devices on the network.

For example, if a device tries to send a packet to another device and the packet cannot be delivered, the device can use ICMP to send an error message back to the sender. ICMP has two different versions:

  • ICMPv4: For IPv4 only
  • ICMPv6: For IPv6 only

ICMPv4 is the original version of ICMP, developed for use with IPv4. It is still widely used and is the most common version of ICMP. On the other hand, ICMPv6 was developed for IPv6. It includes additional functionality and is designed to address some of the limitations of ICMPv4.

Request Type Description
Echo Request This message tests whether a device is reachable on the network. When a device sends an echo request, it expects to receive an echo reply message. For example, the tools tracert (Windows) or traceroute (Linux) always send ICMP echo requests.
Timestamp Request This message determines the time on a remote device.
Address Mask Request This message is used to request the subnet mask of a device.
Message Type Description
Echo reply This message is sent in response to an echo request message.
Destination unreachable This message is sent when a device cannot deliver a packet to its destination.
Redirect A router sends this message to inform a device that it should send its packets to a different router.
time exceeded This message is sent when a packet has taken too long to reach its destination.
Parameter problem This message is sent when there is a problem with a packet's header.
Source quench This message is sent when a device receives packets too quickly and cannot keep up. It is used to slow down the flow of packets.

Another crucial part of ICMP for us is the Time-To-Live (TTL) field in the ICMP packet header that limits the packet's lifetime as it travels through the network. It prevents packets from circulating indefinitely on the network in the event of routing loops. Each time a packet passes through a router, the router decrements the TTL value by 1. When the TTL value reaches 0, the router discards the packet and sends an ICMP Time Exceeded message back to the sender.

We can also use TTL to determine the number of hops a packet has taken and the approximate distance to the destination. For example, if a packet has a TTL of 10 and takes 5 hops to reach its destination, it can be inferred that the destination is approximately 5 hops away. For example, if we see a ping with the TTL value of 122, it could mean that we are dealing with a Windows system (TTL 128 by default) that is 6 hops away.

However, it is also possible to guess the operating system based on the default TTL value used by the device. Each operating system typically has a default TTL value when sending packets. This value is set in the packet's header and is decremented by 1 each time the packet passes through a router. Therefore, examining a device's default TTL value makes it possible to infer which operating system the device is using. For example: Windows systems (2000/XP/2003/Vista/10) typically have a default TTL value of 128, while macOS and Linux systems typically have a default TTL value of 64 and Solaris' default TTL value of 255. However, it is important to note that the user can change these values, so they should be independent of a definitive way to determine a device's operating system.

VoIP

Voice over Internet Protocol (VoIP) is a method of transmitting voice and multimedia communications. For example, it allows us to make phone calls using a broadband internet connection instead of a traditional phone line, like Skype, Whatsapp, Google Hangouts, Slack, Zoom, and others.

The most common VoIP ports are TCP/5060 and TCP/5061, which are used for the Session Initiation Protocol (SIP). However, the port TCP/1720 may also be used by some VoIP systems for the H.323 protocol, a set of standards for multimedia communication over packet-based networks. Still, SIP is more widely used than H.323 in VoIP systems.

Nevertheless, SIP is a signaling protocol for initiating, maintaining, modifying, and terminating real-time sessions involving video, voice, messaging, and other communications applications and services between two or more endpoints on the Internet. Therefore, it uses requests and methods between the endpoints. The most common SIP requests and methods are:

Method Description
INVITE Initiates a session or invites another endpoint to participate.
ACK Confirms the receipt of an INVITE request.
BYE Terminate a session.
CANCEL Cancels a pending INVITE request.
REGISTER Registers a SIP user agent (UA) with a SIP server.
OPTIONS Requests information about the capabilities of a SIP server or user agent, such as the types of media it supports.

Information Disclosure

However, SIP allows us to enumerate existing users for potential attacks. This can be done for various purposes, such as determining a user's availability, finding out information about the user's capabilities or services, or performing brute-force attacks on user accounts later on.

One of the possible ways to enumerate users is the SIP OPTIONS request. It is a method used to request information about the capabilities of a SIP server or user agents, such as the types of media it supports, the codecs it can decode, and other details. The OPTIONS request can probe a SIP server or user agent for information or test its connectivity and availability.

During our analysis, it is possible to discover a SEPxxxx.cnf file, where xxxx is a unique identifier, is a configuration file used by Cisco Unified Communications Manager, formerly known as Cisco CallManager, to define the settings and parameters for a Cisco Unified IP Phone. The file specifies the phone model, firmware version, network settings, and other details.

About

A Dictionary of Common-Protocols such as TCP, UDP, ICMP and VoIP

Topics

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published