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v2.1.0
What's Changed
- feat: late move pruning by @0xflick in #67
- fix: datagen format bug and bump version by @0xflick in #69
- feat: new neural net by @0xflick in #70
- feat: transposition table aging by @0xflick in #72
- feat: smarter use of static score and checks in q search by @0xflick in #74
- feat: use tt eval and static score more carefully by @0xflick in #76
- cleanup: remove delta pruning by @0xflick in #78
- tune: change asp window by @0xflick in #81
- feat: improving metric and use it in rfp by @0xflick in #82
- feat: score promotions as part of tactical by @0xflick in #83
- feat: futility pruning by @0xflick in #86
- countermove by @0xflick in #85
- refactor: improve history tables by @0xflick in #87
- simplify: don't score quiets in q search by @0xflick in #88
- nit: correct improving condition by @0xflick in #89
- refactor: remove atomic tt code by @0xflick in #90
- feat: more efficient nnue calculations by @0xflick in #92
- feat: 128 hidden layer network by @0xflick in #93
- bump bench depth by @0xflick in #95
- tweak: reductions by @0xflick in #96
- feat: add see pruning by @0xflick in #97
- feat: make see margin dependent on move type by @0xflick in #98
- chore: bump bench depth by @0xflick in #100
- tweak: reduce score for bad tactical moves by @0xflick in #101
- feat: reduce null more if above meta and adjust iir by @0xflick in #103
- release: v2.1.0 by @0xflick in #105
Full Changelog: v2.0.1...v2.1.0