->~~=> Sorcery of Uvutu <=~~<-
Thanks for downloading Sorcery of Uvutu! This was a passion project of mine I started in 2015, developing at that time on the TI-84+CSE calculator. I ported it to the TI-84+ monochrome series in 2016, and ported to the PC in 2017. Sorcery of Uvutu is an 8-bit style RPG. Play as an unknown hero trying to save his town from foreign rule. Take up your arms and get ready to fight! Turn-based combat, 8-bit sprites, hours of gameplay, and more!
-> Building / Running <-
To build, first: Download SorceryOfUvutuPCbin.zip and unzip it. Use a Command Prompt window to navigate to the location you just unzipped to and into the subfolder build. If you're on Windows, ensure you have gcc installed and running, and run a_WindowsBuild.bat. If you don't have gcc, you should either download it (I downloaded it as a part of minGW, but you can download gcc however you see fit), or download and run the pre-built package. If you're on Linux, run a_LinuxBuild.sh. To Run: If you didn't build, on Windows, you can navigate to the execute file and run a_makeShortcut.bat to put a shortcut to Sorcery of Uvutu on your Desktop. Run SorceryOfUvutu.exe or double-click the shortcut to start. If you built, to run on Windows, you can double click on the .exe file you just built or the shortcut on the Desktop. To run on Linux, you can execute the file you made, or type in sourun in bash from anywhere and it'll launch.
<> Keybinding <>
You can customize which keys you use for what. You can use any key for any task; 2 for Up, W for Down, Q for Left, E for Right, Caps Lock for Confirm, and LShift for Menu, as an example. If you don't like your keybinding, forgot it, or somehow it was corrupted, you can reset it to the default (WASD + Space for Confirm, and Esc for Menu) by starting Sorcery of Uvutu and pressing Ctrl + R on the main menu.
>> Legal Stuff <<
The word "I" refers to the creator of Sorcery of Uvutu, Stephen Policelli. I did not write or modify the graphics library, SDL2, any of its extensions or previous versions, or any of its code. I did not create the font file PX_437_ITT_BIOS_X.ttf. However, I did slight modify it, adding in one character. I originally wrote Sorcery of Uvutu for TI-84+CSE, then for TI-84+, and then for PC. You'll see why I mention these things if you read all of the licenses.
> Sorcery of Uvutu <
Copyright (c) 2017 TildaCubed
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
> Font <
The font file used is a slightly modified version of a font that is © 2016 VileR, and his fonts are licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
The font file used in this project is © 2017 TildaCubed, and is also licensed under a Creative Commons Attribution-ShareAlike 4.0 International License. Link to this license: https://creativecommons.org/licenses/by-sa/4.0/ Link to the fonts I used: https://int10h.org/oldschool-pc-fonts/
TL;DR version (which is not a substitute for the license):
You may freely share and alter the font for any purpose You must give appropriate credit (which includes the author's name and a link to the original material) If you distribute your own adaptations, do so under a compatible license No warranties are given - whatever you do, I will not be held liable
(and yes, I stole the TL;DR version from the font pack readme)
> SDL2 <
This software, SDL2.0, is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:
- The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
- Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
- This notice may not be removed or altered from any source distribution.
The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. This notice may not be removed or altered from any source distribution.