A game in honor of the St. Mark's science faculty and the Winn Science Building.
You can obtain pre-built releases of the game from the Releases page. These are generally more reliable than development builds.
Note that for Windows, you must use 7-Zip to unzip the folder, as File Explorer does not work properly.
If your platform is not already included, you may also compile the program yourself using a standard Go toolchain with CGO enabled.
As of right now, there are mappings for the following controllers:
- Joy-Con (L)
- Joy-Con (R)
- 8Bitdo SFC30 GamePad
- Dualshock 3 controller.
If you would like to use a different controller, either use a program to bind it to the keyboard controls, or open an issue with the specific type of controller.
- faiface/pixel -- seriously, an incredible game library.
- jakecoffman/cp - 2D physics engine.
- Build scripts are based on MIT-licensed code by Humphrey Shotton.
- Blood, sweat, and tears.
We use SemVer for versioning. For the versions available, see the tags on this repository.
- Meyer Zinn - project lead - Junior, St. Mark's
This project is licensed under the GPLv3 License - see the LICENSE.md file for details
- Faraz Asim - playtester - Junior, St. Mark's
- Doug Rummel, who put up with this during Information Engineering.
- Fletcher Carron, who humored me by putting the game on the big screen in the Winn Science Center.
This game is meant to honor the science faculty in a humorous way. Quotes may be altered or fabricated for comedic purposes.