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Releases: 3DRadSpace/3D_Rad_Space

3DRadSpace v0.0.6a Hotfix 1

26 Nov 19:35
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While I'm working on 0.1.0a, I'm releasing a hotfix patch that fixes a crash upon startup.

Bug fixes:
✓ Fixed a crash when opening the engine for the first time
✓ Fixed a crash when trying to download a update

3DRadSpace v0.0.6a Release

22 Jul 21:14
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Features:
✓ Added the Counter object, with also a demo project.
✓ Reworked the editor camera, to avoid the generic first person shooter style. It is similar to the original 3D Rad.
✓ 3D rendarable Objects are now selectable with the mouse.

Bug fixes:
✓ Fixed a crash when opening a project containing a EventOnKey with no defined actions
✓ Fixed a crash when opening a project containing a EventOnLocation with no defined opcodes/actions
✓ Fixed a bug dealing with wrong values in the EventOnKey dialog and saving.

Minor:
✓ The text at the bottom of the screen also shows the camera's position.
✓ Added Edit -> Reset 3D Cursor Location

Notice: This update is not downloadable using the autoupdate feature.

3DRadSpace v0.0.5a bugfix release

21 Jun 18:30
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This is a smaller bug-fix update. Straight to the list:

Bug fixes

✓ Fixed fog still rendering when opening a new project
✓ Fixed a startup crash on some systems
✓ Fixed fog still rendering when opening a new project
✓ Fixed some bugs with the enabled state of the GameObject derived classes
✓ Fixed a bug with the checkboxes on the object list not updating correctly
✓ Fixed Skybox antialialising ( line visual artifacts) in 3DRadSpacePlayer
✓ Fixed a major memory leak in 3DRadSpacePlayer

API Changes

Camera.MaxDrawDist now updates other skybox's _size values
✓ Added Camera.LinkCamera(Camera)
✓ Added Camera.UpdateSize()

Others

✓ Changed Script object icon to the standard C# logo
✓ Fixed a visual bug in FPVCamera's object window

3DRadSpace v0.0.4a feature and bug-fix release

14 Jun 20:09
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Features

✓ Create the FPVCamera object
✓ Added 'Fog Demo.3drsp' project
✓ Added pictures for SoundSource and Fog objects

Bug Fixes

✓ Fixed fog not working in the editor
✓ Fixed a crash when working with the Fog object
✓ Fixed crashes related with project files
✓ Fixed some bugs in the project example files
✓ Fixed an issue with the autoupdater
✓ Small optimisations in 3DRadSpacePlayer
✓ Small optimisations in the editor
✓ Fixed some regressions caused by the 0.0.3a update (a major refactoring was needed)
✓ Fixed keyboard language related issues (again, an other attempt)

Others

✓ Updated online scripting documentation
✓ Deifned the .sky used for skyboxes
✓ Objects that are not implemented are represented by a completly white/missing icon

Notices

1.) XNB Converter can only work on x64 systems
2.) Feedback is always welcome!

3DRadSpace v0.0.3a feature and bug-fix release

01 May 21:26
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New features:

✓ Added Skybox object
✓ Camera rotation and speed parameters can be changed in the settings
✓ Added a few more example projects.
✓ Updated 'Fast XNB Builder' ,so converting sound files is possible

Bugfixes:

✓ Attempted a fix for control sizes when using different font sizes
✓ Attempt to fix crashes when using projects made with different culture and keyboard configurations
✓ Fixed the Camera object's FOV values getting smaller when saving and loading objects
✓ Fixed alpha rendering in the editor
✓ Fixed EOL not drawing the bounding area in the editor
✓ Fixed the EOL sphere model having useless faces
✓ Fixed Camera object orientation, so it now points to the right direction.
✓ Fixed dead links that refer to the website
✓ Fixed the color set by the SkyColor object not reseting when creating a new project
✓ Fixed a crash when opening a project in the editor with scripts that have compilation errors
✓ When building content, all temporary left files from \XNBConverter\Source, and \XNBConverter\Final are deleted
✓ Fixed a crash on startup if the %appdata%/3DRadSpace is missing
✓ Fixed Camera.ScreenSize not getting initialized in 3DRadSpace_Player
✓ When opening/saving a project, the dialog will always open to /Projects

Known issues:

✗ Skybox has bad UV mapping, will be fixed next update.

3DRadSpace v0.0.2a bugfix release

05 Apr 17:31
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Changelog:

Features:
✓ Autoupdater now shows up progress
✓ Added settings that allows different values for camera sensitivity and speed

Bugfixes:

✓ Fixed camera default FOV value
✓ Fixed camera saving wrong project file output
✓ Fixed a crash when opening a project that contained atleast 1 Camera object
✓ Fixed the Camera object rendering by fixing wrong FOV values and by setting Camera.ScreenSize to an actual value
✓ Attempt for fix crashes when loading resource files that doesn't exist (user is being warned if the specified path doesn't lead to a file)
✓ Fixed camera view rotation
✓ Fixed skinmesh being entirely black in 3DRadSpacePlayer
✓ Fixed compiler not copying all files in /Content

NOTE: If you got the version before the date this release was posted on Github, please reinstall from here.

3DRadSpace first public alpha

02 Apr 10:31
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This release includes:
✓ Scripting using C#
✓ These objects are implemented:

  • Sprite
  • TextPrint
  • SoundEffect
  • EventOnLocation
  • EventOnKey
  • Timer
  • ExitFade
  • Script
  • Camera
  • Skinmesh
  • SkyColor
  • Fog
  • SoundSource
    ✓ Loading and importing .X model using 'Fast XNB Builder'
    ✓ Saving/Loading projects
    ✓ Playing projects

NOTICE:

  • Since this is a alpha version, expect bugs, exceptions,errors, crashes, etc. If you find anything please report by creating an GitHub issue or creating a post on ClassDev.

Special thanks to:
✓ ClassDev community for the positive feedback and support
✓ Monogame devs for creating this awesome framework 3DRadSpace was build on