Small rouge-like game written in pascal using firemonkey for a school group project. The Goal of the game is to collect random placed map pieces to escape a collapsing spaceship within a time limit.
The compiled version for Windows can be found under releases.
The project can also be compiled independently by first downloading or cloning the repository using the green code button. Then the project file SpaceEscaper.dpr
can be opened with the Delphi IDE. Here the project can be executed or compiled.
- /src -> Source Files
- /images -> Assets for the game
- /frames -> Collection of GUI elements used together
- /test -> Test Files