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Roamers FRLG throwing errors seems at random at the start of the loop #316

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johnnieb333 opened this issue Apr 19, 2024 · 1 comment · Fixed by #318 or #326
Closed

Roamers FRLG throwing errors seems at random at the start of the loop #316

johnnieb333 opened this issue Apr 19, 2024 · 1 comment · Fixed by #318 or #326

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@johnnieb333
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it seems to happen at random times , 2 users Red_mana and Corazon brought it to my attention I let the bot run for longer then 10 loops and got the same error

hanzi added a commit to hanzi/pokebot-gen3 that referenced this issue May 7, 2024
This removes calls to the deprecated same-map navigation function in favour of the new cross-map one.

Doing that simplifies the code a little bit, and hopefully also fixes 40Cakes#316 (at least I wasn't able to reproduce the behaviour anymore.)

As a semi-related fix, this resolves an issue where reapplying Repel would lead to the player continue running in the same direction until they hit an obstacle.
hanzi added a commit to hanzi/pokebot-gen3 that referenced this issue May 7, 2024
This removes calls to the deprecated same-map navigation function in favour of the new cross-map one.

Doing that simplifies the code a little bit, and hopefully also fixes 40Cakes#316 (at least I wasn't able to reproduce the behaviour anymore.)

As a semi-related fix, this resolves an issue where reapplying Repel would lead to the player continue running in the same direction until they hit an obstacle.
hanzi added a commit to hanzi/pokebot-gen3 that referenced this issue May 7, 2024
This removes calls to the deprecated same-map navigation function in favour of the new cross-map one.

Doing that simplifies the code a little bit, and hopefully also fixes 40Cakes#316 (at least I wasn't able to reproduce the behaviour anymore.)

As a semi-related fix, this resolves an issue where reapplying Repel would lead to the player continue running in the same direction until they hit an obstacle.
@hanzi hanzi closed this as completed in #318 May 8, 2024
@hanzi
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hanzi commented May 10, 2024

Sadly, it's been reported to still happen after the fix.

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