@71squared

71Squared Ltd

Maker of Innovative Apps

  • Super-fast, lightweight, easy to use XML parser for the Mac & iOS

    Objective-C 549 200 Updated Dec 22, 2016
  • Reference implementation of MultiMarkdown; replaces MultiMarkdown v4

    C 24 Updated Oct 9, 2016
  • C library for Markdown syntax highlighting, using a recursive-descent parser.

    C 21 Updated Oct 9, 2016
  • BETA implementation of our particle system in SpriteKit

    Objective-C 13 4 Updated Oct 7, 2015
  • A software update framework for the Mac

    Objective-C 1 609 Updated Sep 14, 2015
  • caffe

    Forked from naibaf7/caffe

    Caffe: a fast open framework for deep learning. With OpenCL and CUDA support.

    C++ 2 9,434 Updated Aug 10, 2015
  • Mac software licensing code using cryptographically signed license files

    REALbasic 73 Updated Jul 27, 2015
  • Ghost

    Forked from TryGhost/Ghost

    Just a blogging platform

    JavaScript 5,147 Updated May 31, 2015
  • Particle Designer Unity Integration

    C# 10 1 Updated May 15, 2015
  • A Cocos2DX project demonstrating a method of setting a global opacity on a particle system. The particle system is first rendered to a texture which is then used on another sprite node. The opacity can be set on this sprite node modifying the entire particle systems opacity without modifying the particle systems overall appearance.

    C++ 11 11 Updated Aug 21, 2014
  • Objective-C 7 6 Updated Apr 8, 2014
  • Sample project showing a particle system running in an OpenGL ES2 + ARC based project

    Objective-C 11 6 Updated Apr 8, 2014
  • Objective-C 1 Updated Apr 2, 2014
  • Books Sample App for TBXML

    Objective-C 19 5 Updated Feb 28, 2012
  • 3D game prototype using GLKit and ARC under iOS 5

    143 23 Updated Jan 26, 2012
  • 0

    People

    This organization has no public members. You must be a member to see who’s a part of this organization.