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Releases: 8bitninja64/TenchuZ-PC
Release list
v0.3.2
v0.3.1
Updates no longer recompile the game code unless it actually changed: after this one, most updates start in seconds. Installing this release still compiles it one last time.
Small changes.
v0.3.0
Linux and Steam Deck support: download TenchuZ-linux-x64.tar.xz, unpack it and run TenchuZ (see the README). The first start compiles the game code from your disc with a compiler included in the package.
Also: blood on characters is red again instead of black, and small changes.
Windows: the first start after this update compiles the game code again once.
v0.2.3
v0.2.2
v0.2.1
v0.2.0
Tenchu Z PC v0.1.0
First release of the native Windows port of Tenchu Z (Xbox 360) by static recompilation.
No game code or data is included. On its first start the game compiles itself from your own disc image.
How to play
- Download
TenchuZ-windows-x64.zipbelow and unzip it anywhere you can write to (not Program Files). - Install Python 3.11 or newer (tick Add python.exe to PATH) and Visual Studio 2022 Build Tools with Desktop development with C++ and C++ Clang tools for Windows. They are needed once, for the first-start compile.
- Run
TenchuZ.exe, pick your Tenchu Z (USA, Europe) disc image (.iso) and confirm. A console window compiles the game code (about 2 minutes on an 8-core PC, longer with fewer cores), then the game starts. Later starts are instant.
Supported disc: Tenchu Z (USA, Europe) (En,Fr,De,Es,It), default.xex SHA-256 c727debeaad474dfcf8517202eebc388f9e51705ce3b01499486fa5ff47f9f06. The disc image is read in place; nothing is extracted.
Features
- 60 fps by default, or 120, 144, 240 and unlimited; game speed does not change. The title screen and main menu keep their original 30 fps.
- Resolution scaling (1440p, 4K and up), borderless fullscreen (Alt+Enter or F11), anisotropic filtering.
- Any controller through SDL3; keyboard and mouse with rebindable keys.
- F1 (or Back + Start) settings menu, which pauses the game: display, audio, controls, and unlocking all missions in your save.
- Fixes for high frame rates: water ripples and waves, HUD timers, and water reflections on small pools.
Settings are in TenchuZ.ini next to the executable; saves and the compiled game code are in %APPDATA%\TenchuZRecomp. Requires 64-bit Windows 10/11 and a Direct3D 11 graphics card; the Visual C++ runtime is included.
Do not share the tenchu_game.dll built from your disc: it contains code translated from the game.
FFmpeg n8.1.2 for Tenchu Z (build dependency)
SHA-256: e3aff23c3390bd2aa2b300f8b34450cc6b12cee4c3cd09c6e94b194a570f164f