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Creating Map Tiles for War Room
friznit edited this page Sep 14, 2016
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This needs to be completed by an ALiVE dev as it requires admin access to the War Room. Ping is on Slack and we'll get it done.
- Ensure you have the ALiVEClient.dll in the root of your @ALiVE folder.
- Launch ArmA 3 with the CBA, ALiVE and the Map in the command line.
- Go to the editor, place a unit and go into game.
- Get the map EMF by:
Hold [Left Shift] down and then press the [Numpad - (minus)] button. Then let go and type TOPOGRAPHY. Open the map screen and the map will be saved to C:
This generates a map in EMF vector format. The file is created at the root directory of the C: drive (Windows 7 with UAC might put the file in Virtualstore, "C:\Users<username>\AppData\Local\Virtualstore" ). The output file is generated when the map is next viewed in game. German Users: Enter TOPOGRAPHZ instead.
- Type the following in the debug console (get the user and password from an admin) ["user","password",false] call ALiVE_fnc_exportMapWarRoom;
- Hit Local Exec
- Wait for the image to finish uploading and exit the game
- Go to https://alivemod.com/war-room and login in as an admin
- Select AO and click Create New Area of Operations button. Your map image should be visible on the page.
- Fill in all the necessary details for the map and hit the Create button
- Your AO is now created along with all its tiles.