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Creating Map Tiles for War Room

friznit edited this page Sep 14, 2016 · 1 revision

This needs to be completed by an ALiVE dev as it requires admin access to the War Room. Ping is on Slack and we'll get it done.

  • Ensure you have the ALiVEClient.dll in the root of your @ALiVE folder.
  • Launch ArmA 3 with the CBA, ALiVE and the Map in the command line.
  • Go to the editor, place a unit and go into game.
  • Get the map EMF by:

Hold [Left Shift] down and then press the [Numpad - (minus)] button. Then let go and type TOPOGRAPHY. Open the map screen and the map will be saved to C:

This generates a map in EMF vector format. The file is created at the root directory of the C: drive (Windows 7 with UAC might put the file in Virtualstore, "C:\Users<username>\AppData\Local\Virtualstore" ). The output file is generated when the map is next viewed in game. German Users: Enter TOPOGRAPHZ instead.

  • Type the following in the debug console (get the user and password from an admin) ["user","password",false] call ALiVE_fnc_exportMapWarRoom;
  • Hit Local Exec
  • Wait for the image to finish uploading and exit the game
  • Go to https://alivemod.com/war-room and login in as an admin
  • Select AO and click Create New Area of Operations button. Your map image should be visible on the page.
  • Fill in all the necessary details for the map and hit the Create button
  • Your AO is now created along with all its tiles.