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Fix OpenGL issue in Python virtual environment #1766
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jstone-lucasfilm
merged 1 commit into
AcademySoftwareFoundation:main
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howetuft:python_packaging
Apr 11, 2024
Merged
Fix OpenGL issue in Python virtual environment #1766
jstone-lucasfilm
merged 1 commit into
AcademySoftwareFoundation:main
from
howetuft:python_packaging
Apr 11, 2024
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jstone-lucasfilm
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This proposed change looks good to me, thanks @howetuft, and ideally we should include it in the upcoming 1.38.10 release.
Thank you very much. I close! |
Sorry, I misunderstood (thought you had merged!!!) |
jstone-lucasfilm
merged commit Apr 11, 2024
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ehlenl
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* Fix OpenGL issue in Python virtual environment (AcademySoftwareFoundation#1766) See issue AcademySoftwareFoundation#1755 * Finalize changelog for 1.38.10 * Improvements to GitHub CI - Upgrade the MacOS_Xcode_14_Python311 build to the MacOS 14 environment. - Remove unneeded steps in virtual framebuffer setup and JavaScript uploads. * Remove unused classes This changelist removes two unused classes, SurfaceShaderNodeGlsl and SurfaceShaderNodeMsl, which are not leveraged in any active code path for MaterialX shader generation. * Add ESSL unit tests This changelist adds initial unit tests for ESSL shader generation, bringing the measured code coverage of MaterialX unit tests to 88.7%. --------- Co-authored-by: howetuft <34142192+howetuft@users.noreply.github.com> Co-authored-by: Jonathan Stone <jstone@lucasfilm.com>
kwokcb
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Apr 19, 2024
* Fix OpenGL issue in Python virtual environment (AcademySoftwareFoundation#1766) See issue AcademySoftwareFoundation#1755 * Finalize changelog for 1.38.10 * Improvements to GitHub CI - Upgrade the MacOS_Xcode_14_Python311 build to the MacOS 14 environment. - Remove unneeded steps in virtual framebuffer setup and JavaScript uploads. * Remove unused classes This changelist removes two unused classes, SurfaceShaderNodeGlsl and SurfaceShaderNodeMsl, which are not leveraged in any active code path for MaterialX shader generation. * Add ESSL unit tests This changelist adds initial unit tests for ESSL shader generation, bringing the measured code coverage of MaterialX unit tests to 88.7%. --------- Co-authored-by: howetuft <34142192+howetuft@users.noreply.github.com> Co-authored-by: Jonathan Stone <jstone@lucasfilm.com>
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See issue #1755