Releases: AkiKurisu/UniChat
Releases · AkiKurisu/UniChat
Version 0.0.9-alpha
What's Changed
- Implement koboldcpp llm by @AkiKurisu in #11
Full Changelog: v0.0.8-alpha...v0.0.9-alpha
Version 0.0.8-alpha
Alpha Update
- Dependency Update: Allow using UniChat without whisper dependency.
- Fix:
SessionPipeline
not work. - Add: Add
SessionPipeline
to pipeline ctrl. - Add: Add
OllamaClient
in #10 - Change:
LLMTranslator
use inner chain to call llm. - Fix: ReActAgent not handle inner
OutputParserException
. - Change: Remove system prompt property in Chat Model, use llm request or prompt chain instead.
- Change: Update
ILargeLanguageModel
interface. - Change: Remove
ITensorConvertor
interface.
Full Changelog: v0.0.7-alpha...v0.0.8-alpha
Version 0.0.7-alpha
Version 0.0.6-alpha
English
- Add: Add a replacement of run_tree_context in #8
- Add: Add piper TTS local inference from https://github.com/Macoron/piper.unity (currently only worked in Windows).
- Add: Add whisper STT local inference from https://github.com/Macoron/whisper.unity.
- Changed:
StackableChain.Trace()
can now set a parameterapplyToContext
to trace child runs.
中文
- 新增:在 #8 中添加 run_tree_context 的替换。
- 新增:添加来自 https://github.com/Macoron/piper.unity 的 Piper TTS 本地推理(目前仅能在 Windows 中使用)。
- 新增:添加来自 https://github.com/Macoron/whisper.unity 的Whisper STT 本地推理。
- 更改:
StackableChain.Trace()
现在可以设置参数applyToContext
来跟踪子run。
Version 0.0.5-alpha
English
- Add: Implement ReActAgentExecutor.
- Add: ToolUseMemory that excludes User message.
- Add: More chains from LangChain.
- Add: Add a override with input in
ChatPipelineCtrl.Run()
.
中文
- 新增:实现了ReActAgentExecutor。
- 新增:不包括用户消息的ToolUseMemory。
- 新增:更多LangChain中的链。
- 新增:在
ChatPipelineCtrl.Run()
中增加了一个带输入的重载。
Version 0.0.4-alpha
English
- Add: Implement unity version LangChain based on C# LangChain. dc0d2ae
- Add: Chat buffered window memory.
- Add: Serialize and deserialize splitter and memory used in pipeline.
- Breaking Change:
ChatGenerateCtrl
is deprecated and move the function intoChatPipelineCtrl
. - Doc: Add English version
README.md
. - Dependency Update: Remove
Next Gen Dialogue
dependency.
中文
- 新增:实现了Unity版本LangChain,基于C# LangChain。 dc0d2ae
- 新增:对话缓冲窗口记忆。
- 新增:序列化和反序列化管线使用的文本分割器和记忆。
- 破坏性修改:
ChatGenerateCtrl
被弃用并将功能移入ChatPipelineCtrl
.。 - 文档:增加了英文
README.md
。 - 依赖更新:移除了
Next Gen Dialogue
的依赖。
Version 0.0.3-alpha
Version 0.0.2-alpha
English
- Dependency Update: Need update
com.kurisu.next-gen-dialogue
to newest version. - Add: Support loading embedding models from resources, streaming assets and addressables. #4
- Add: Implement a fsm based chat behavior module. #2
- Fix: Bot will not response answer within history. #1
- Optional:
bge-zh-small
onnx version is included in this release, detail can be found in README.
中文
Version 0.0.1
A pipeline designed to create chat-bot in Unity. Have fun!