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@Alexbeav Alexbeav released this 14 Sep 19:56

Kartia: The Word of Fate v0.1.0 (Wave 4 owned-input setup kit)

You supply your own SLUS-00631 disc image (Redump CUE/BIN, or a CHD of the same dump) and your own SCPH-1001 (USA) BIOS dump. First-run setup generates and compiles the game on your machine. No disc, BIOS, generated game code, or save is included.

Package File SHA-256
Windows x64 kartia-0.1.0-windows-x64.zip 6fe08e7158add08d022c20863f6f40d0e3d3aaff12553cdd8e95e577fccb7f33
Linux x64 kartia-0.1.0-linux-x64.zip b9599d49c991c499117ba136290e3d837da8e56d620651d735658fe4d64c9f2e
macOS Apple Silicon kartia-0.1.0-macos-arm64.zip 80bae1b375c385ab5234974b6b71d39873ebae5eb23b7ca21d15d9ea567ed204
macOS Intel kartia-0.1.0-macos-x64.zip d5359fb81dbbc70ee411004e4acede8b3dc59cc43636462d1ffcfe5064ddd2ff

RELEASE-MANIFEST.json and SHA256SUMS.txt bind the exact packages. Source: commit e4ad3814ce5d6a273b07a6d81e6ce43376a6f8f1.

Setup: extract the ZIP for your system into a writable folder, start Kartia_The_Word_of_Fate (.exe on Windows), select your disc image and BIOS in the wizard, choose Generate & rebuild. Windows downloads the portable build tools; Linux and macOS need CMake, Ninja, Python 3, and a C/C++ compiler on PATH.

Verified on this exact Windows package: clean-extract setup, generation, compilation of the normal and diagnostic builds, marker toggle, headless start (1985 guest frames), diagnostics collector. All four packages passed the archive, payload, and native generator checks in CI. Not verified: gameplay on these packages, native Linux/macOS setup and gameplay; macOS builds are ad-hoc signed, not notarized. Play testing of the private builds this kit derives from is recorded in the README's Status section, with the known issues.

Diagnostic mode: create an empty diagnostic-mode.txt next to Kartia_The_Word_of_Fate (or run Kartia_The_Word_of_Fate --diagnostic), reproduce the problem, then run Kartia_The_Word_of_Fate --collect-diagnostics and attach the resulting diagnostics-<date>.zip to a GitHub issue here.

Framework: psxrecomp (pinned fork commit in the psxrecomp submodule); launcher: recomp-ui (pinned in recomp-ui). Developed with AI assistance; Alex tests the game and makes release decisions. The original game and its trademarks belong to their respective owners.