Skip to content

Releases

v0.1.0

Choose a tag to compare

@Alexbeav Alexbeav released this 14 Sep 20:16

Tail Concerto v0.1.0 (Wave 4 owned-input setup kit)

You supply your own SLUS-00660 disc image (Redump CUE/BIN, or a CHD of the same dump) and your own SCPH-1001 (USA) BIOS dump. First-run setup generates and compiles the game on your machine. No disc, BIOS, generated game code, or save is included.

Package File SHA-256
Windows x64 tailconcerto-0.1.0-windows-x64.zip 0024c4ce438e72b65b8b52eebde65601256a8f416b2aa903805e6d51822efe4a
Linux x64 tailconcerto-0.1.0-linux-x64.zip 11f54fee4cf06d1e6312ca76aef83492817a70c0cf2ba69eea5522d5fbbf57c7
macOS Apple Silicon tailconcerto-0.1.0-macos-arm64.zip 6bfaf52d39e03bbdcc206609fbc53706c9d4b579619091ade8285d042768b8cf
macOS Intel tailconcerto-0.1.0-macos-x64.zip f8a24487d22ba15be7066fea2a465a6891ae2113127a5375c5b325fa6430c647

RELEASE-MANIFEST.json and SHA256SUMS.txt bind the exact packages. Source: commit 65d02d5774721f839cbfa06f4a972f0012289884.

Setup: extract the ZIP for your system into a writable folder, start Tail_Concerto (.exe on Windows), select your disc image and BIOS in the wizard, choose Generate & rebuild. Windows downloads the portable build tools; Linux and macOS need CMake, Ninja, Python 3, and a C/C++ compiler on PATH.

Verified on this exact Windows package: clean-extract setup, generation, compilation of the normal and diagnostic builds, marker toggle, headless start (1907 guest frames), diagnostics collector. All four packages passed the archive, payload, and native generator checks in CI. Not verified: gameplay on these packages, native Linux/macOS setup and gameplay; macOS builds are ad-hoc signed, not notarized. Play testing of the private builds this kit derives from is recorded in the README's Status section, with the known issues.

Diagnostic mode: create an empty diagnostic-mode.txt next to Tail_Concerto (or run Tail_Concerto --diagnostic), reproduce the problem, then run Tail_Concerto --collect-diagnostics and attach the resulting diagnostics-<date>.zip to a GitHub issue here.

Framework: psxrecomp (pinned fork commit in the psxrecomp submodule); launcher: recomp-ui (pinned in recomp-ui). Developed with AI assistance; Alex tests the game and makes release decisions. The original game and its trademarks belong to their respective owners.