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Right now only 2D is supported but I want 3D to be possible too. The first steps to adding basic 3D support should not actually be that hard. The first step is just creating a camera that has a perspective view and then creating a mesh class or something similiar to generate a bit of 3D geometry. All entities already support 3D positioning.
The text was updated successfully, but these errors were encountered:
This commit starts the progress for issue #8. More specific shaders and
mesh loading is the next big step.
Signed-off-by: Jakob Sinclair <sinclair.jakob@openmailbox.org>
They still miss a bit of implementation and 3D models, materials and
meshes are not cached yet. When that is done I will consider issue #8
done.
Signed-off-by: Jakob Sinclair <sinclair.jakob@openmailbox.org>
Right now only 2D is supported but I want 3D to be possible too. The first steps to adding basic 3D support should not actually be that hard. The first step is just creating a camera that has a perspective view and then creating a mesh class or something similiar to generate a bit of 3D geometry. All entities already support 3D positioning.
The text was updated successfully, but these errors were encountered: