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SITL: ADSB: Don't hard code the emitter type #12855

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WickedShell
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This allows a GCS to receive types other then ADSB_EMITTER_TYPE_LARGE, which is useful for testing visualization components. This also makes the surface category of emitters stay on a flat plane, and point obstacles don't move at all, just to add a bit more variety to the simmed targets.

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