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i hate base-game breaking changes

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@Axwabo Axwabo released this 14 Nov 20:35
· 75 commits to main since this release

Breaking changes (base-game moment):

  • The parameter type of PlayerInfoExtensions::Sync has been changed from PlayerRoles.PlayableScps.Subroutines.ScpSubroutineBase to PlayerRoles.Subroutines.SubroutineBase
  • The implicit cast to CooldownInfo and its ApplyTo method argument have been changed from type PlayerRoles.PlayableScps.Subroutines.AbilityCooldown to PlayerRoles.Subroutines.AbilityCooldown

Changes (non-breaking):

  • Marked the EffectType values as obsolete which have been removed from the game
  • Marked the AdditionalMaxHealth property & field in PlayerInfoBase and BasicRoleInfo as obsolete
  • The constructor using additionalMaxHealth is now obsolete, the one without that parameter has been "un-obsoleted"
  • Fixed using statements