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v2.6.0
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Axwabo
released this
27 Nov 07:25
Breaking changes:
Changed FirearmInfo to be compatible with the new modular firearm system:
FirearmStatus no longer exists, the property was removed
The constructor now accepts a FirearmAttachmentInfo array and a FirearmModuleInfo array
Added properties to store the aforementioned data
Non-breaking changes:
EffectType.Blinded is now obsolete as the effect has been renamed to Blurred - converting the enum to a system type now returns Blurred
The new Blindness effect fully blacks out the screen
Added other effect types: PitDeath Scp1344 SeveredEyes
Added class hierarchies to store firearm attachment and module information
Fixes (per base-game breaking changes):
ItemInfoBase::GiveTo now includes the ItemAddReason parameter
Scp106Info properly fetches and applies stalk state and submerge cooldown
BasicRoleInfo::ValidatePosition now uses ElevatorChamber::DestinationDoor as the _lastDestination field was removed
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