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Aeon SR 1.0.0

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@BarbatosAWLS BarbatosAWLS released this 05 Oct 03:48

First release of Aeon SR: temporal upscaling and anti-aliasing through NVIDIA DLSS, AMD FSR and Intel XeSS for games that never shipped with them, on DirectX 8 to 12, OpenGL and Vulkan.

Features

  • Temporal upscaling and anti-aliasing through NVIDIA DLSS, AMD FSR (FSR 4 where the GPU supports it, FSR 3.1 otherwise) and Intel XeSS
  • Built-in optical flow that produces the motion vectors the upscalers need
  • No native motion vectors required from the game
  • Sub-pixel jitter drawn into the game's own rendering
  • Every graphics API: DirectX 8, 9, 10, 11 and 12, OpenGL and Vulkan
  • 32-bit and 64-bit games
  • DLSS Neural Rendering as an optional pass, with a runtime you supply
  • RTX Video Super Resolution as an experiment: a spatial upscaler for DirectX 11 games that rarely improves on the temporal ones

Installing

  1. Install ReShade with add-on support for the game.
  2. Extract the zip next to the game's executable: AeonSR.addon64 (or AeonSR.addon32 for a 32-bit game), AeonSRHost.exe, AeonSRPrebuild.exe, ngxshim\ and runtime\.
  3. Open the ReShade overlay and configure Aeon SR in its Add-ons tab.

Do not use Aeon SR in games protected by anti-cheat.

In the package

  • AeonSR.addon64 and AeonSR.addon32
  • AeonSRHost.exe, which runs the upscalers for 32-bit games, and AeonSRPrebuild.exe
  • ngxshim\nvngx.dll
  • runtime\ with the official vendor runtimes: NVIDIA DLSS (nvngx_dlss.dll, DLSS SDK v310.9.1), AMD FidelityFX (amd_fidelityfx_upscaler_dx12.dll, amd_fidelityfx_loader_dx12.dll, FidelityFX SDK v2.3.0) and Intel XeSS (libxess.dll, libxess_dx11.dll, XeSS SDK v3.0.2)
  • Licenses\ with Aeon SR's licence, the third-party notices and every vendor's licence

DLSS Neural Rendering needs nvngx_dlssnr.dll, which NVIDIA does not offer for redistribution, so it is not included; see the README.

Known issues

  • The add-on keeps the game's interface off the jitter where it can separate it from the scene. How well that works depends on the game: in some, Earth Defense Force 6 among them, the interface can still shake with the jitter.
  • In Earth Defense Force 6 the pause screen can flicker.