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Overview

An enterprise-grade implementation of the classic Reversi (Othello) game, showcasing advanced software engineering principles and modern Java development practices. This project demonstrates practical application of:

  • Design Patterns: Observer Pattern for reactive UI updates
  • Software Architecture: Model-View-Controller (MVC) pattern implementation
  • Event-Driven Programming: Asynchronous event handling and UI state management
  • Modern JavaFX: Responsive GUI development with contemporary design principles

🎯 Technical Highlights

  • Reactive UI Updates: Implemented using the Observer Pattern for real-time game state synchronization
  • Component-Based Architecture: Modular design with loosely coupled components
  • Event-Driven System: Sophisticated event handling mechanism for user interactions
  • Custom Graphics Engine: Advanced JavaFX implementation for game board visualization
  • State Management: Robust game state handling with proper encapsulation

🛠 Technology Stack

  • Core Language: Java 17
  • GUI Framework: JavaFX 17
  • Build System: Maven
  • Version Control: Git
  • IDE Support: VSCode with Java Development Kit
  • Testing Framework: JUnit 5

🏗 Architecture Overview

com.reversi/
├── model/              # Core game logic and state management
│   ├── Board.java     # Game board implementation
│   ├── Player.java    # Player state management
│   └── Move.java      # Move validation and execution
├── view/               # JavaFX UI components
│   ├── BoardView.java # Game board visualization
│   └── GameUI.java    # Main user interface
└── controller/         # Event handling and game flow
    └── GameController.java # Core game controller

🎮 Key Features

  1. Sophisticated Game Logic

    • Complex move validation
    • State management system
    • Real-time game state updates
  2. Responsive User Interface

    • Modern Material Design principles
    • Fluid animations
    • Dynamic layout management
  3. Advanced Event System

    • Custom event handlers
    • Event propagation
    • State synchronization
  4. Performance Optimizations

    • Efficient board state updates
    • Optimized rendering pipeline
    • Memory management considerations

💻 Development Practices

  • Clean Code Principles

    • SOLID design principles
    • DRY (Don't Repeat Yourself)
    • Single Responsibility Principle
  • Version Control

    • Feature branching
    • Atomic commits
    • Descriptive commit messages
  • Code Quality

    • Static code analysis
    • Code style enforcement
    • Regular refactoring

🚀 Getting Started

# Clone the repository
git clone https://github.com/yourusername/reversi-game.git

# Navigate to project directory
cd reversi-game

# Build the project
mvn clean install

# Run the application
mvn javafx:run

📐 Design Patterns Implemented

  1. Observer Pattern

    public interface SquareObserver {
        void squareChanged(Square square);
    }
  2. MVC Architecture

    public class GameController {
        private final Board model;
        private final GameView view;
        
        public void handleMove(int x, int y) {
            if (model.isValidMove(x, y)) {
                model.executeMove(x, y);
                view.updateBoard();
            }
        }
    }

🔧 Technical Implementation Details

  • Custom Components: Implemented reusable JavaFX components
  • Event Handling: Sophisticated event propagation system
  • State Management: Immutable state objects with proper synchronization
  • UI Updates: Efficient refresh mechanisms using dirty checking

🎯 Future Enhancements

  • AI opponent using minimax algorithm
  • Network multiplayer support
  • Game state persistence
  • Advanced analytics dashboard

🤝 Contributing

Contributions are welcome! Please feel free to submit pull requests.

  1. Fork the repository
  2. Create your feature branch
  3. Commit your changes
  4. Push to the branch
  5. Create a Pull Request

This project was developed as part of the Advanced Software Development course, demonstrating professional software engineering practices and modern Java development techniques.

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