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Spirit world. #30

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Waniaa opened this issue Jun 28, 2015 · 1 comment
Open

Spirit world. #30

Waniaa opened this issue Jun 28, 2015 · 1 comment

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@Waniaa
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Waniaa commented Jun 28, 2015

Okay, maybe there is no perk even going to the spiritworld. BUT. since this is a magic pack, i think that a big magic mod such as Witchery should work flawlessly, and the Spirit world does not. How can i do anything in there without ores? Ore generation should be turned on in there since i have no quests i can do to be able to get the required items and things to get/make Iron for example, which is needed to make a cauldron, to make a kettle, so I finally can create the potion that can only be created in the spirit world, The "Brew of Flowing Spirit"

@bengalgod
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Last I checked you could craft a questbook and complete the repeatable
quests to get yourself the basic items needed again. It isn't fast, but it
should work 100% of the time.

On Sun, Jun 28, 2015 at 6:51 PM Waniaa notifications@github.com wrote:

Okay, maybe there is no perk even going to the spiritworld. BUT. since
this is a magic pack, i think that a big magic mod such as Witchery should
work flawlessly, and the Spirit world does not. How can i do anything in
there without ores? Ore generation should be turned on in there since i
have no quests i can do to be able to get the required items and things to
get/make Iron for example, which is needed to make a cauldron, to make a
kettle, so I finally can create the potion that can only be created in the
spirit world, The "Brew of Flowing Spirit"


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#30.

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