Skip to content

BelityApp/flutter_meta

 
 

Repository files navigation

Flutter Meta SDK

GitHub code size GitHub followers GitHub contributors Linkedin LinkedIn GitHub GitHub

flutter_meta_sdk allows you to integration Flutter with Native Meta SDK.

This was created using the latest SDK to include support for iOS 14. The plugin currently supports app events and deeps links for iOS and Android.

Setting things up

First of all, if you don't have one already, you must first create an app at Facebook developers: https://developers.facebook.com/

  1. Get your app id (referred to as [APP_ID] below)
  2. Get your client token (referred to as [CLIENT_TOKEN] below). See "Facebook Doc: Client Tokens" for more information and how to obtain it.
  • Don't forget to replace [APP_ID] with your Application ID

For IOS

For more information you can see full setup from Facebook SDK Official Read through the "Getting Started with App Events for iOS" tutuorial and in particular, follow step 5 by opening info.plist "As Source Code" and add the following

  • If your code does not have CFBundleURLTypes, add the following just before the final </dict> element:
<key>CFBundleURLTypes</key>
<array>
  <dict>
  <key>CFBundleURLSchemes</key>
  <array>
    <string>fb[APP_ID]</string>
  </array>
  </dict>
</array>
<key>FacebookAppID</key>
<string>[APP_ID]</string>
<key>FacebookClientToken</key>
<string>[CLIENT_TOKEN]</string>
<key>FacebookDisplayName</key>
<string>[APP_NAME]</string>
  • If your code already contains CFBundleURLTypes, insert the following:
<array>
 <dict>
 <key>CFBundleURLSchemes</key>
 <array>
   <string>fb[APP_ID]</string>
 </array>
 </dict>
</array>
<key>FacebookAppID</key>
<string>[APP_ID]</string>
<key>FacebookClientToken</key>
<string>[CLIENT_TOKEN]</string>
<key>FacebookDisplayName</key>
<string>[APP_NAME]</string>

# For Android 
For more information you can see full setup from [Facebok SDK Official](https://developers.facebook.com/docs/android/)
Read through the "[Getting Started with App Events for Android](https://developers.facebook.com/docs/app-events/getting-started-app-events-android)" tutorial and in particular, follow [step 3](https://developers.facebook.com/docs/app-events/getting-started-app-events-android#step-3--integrate-the-facebook-sdk-in-your-android-app) by adding the following into `/app/res/values/strings.xml` (or into respective `debug` or `release` build flavor)

```xml
<string name="facebook_app_id">[APP_ID]</string>
<string name="facebook_client_token">[CLIENT_TOKEN]</string>

After that, add that string resource reference to your main AndroidManifest.xml file, directly under the <application> tag.

<application android:label="@string/app_name" ...>
    ...
   	<meta-data android:name="com.facebook.sdk.ApplicationId" android:value="@string/facebook_app_id"/>
   	<meta-data android:name="com.facebook.sdk.ClientToken" android:value="@string/facebook_client_token"/>
    ...
</application>

About Flutter Meta SDK

Please refer to the official SDK documentation for Facebook App Events iOS and Android respectively for the correct and expected behavior. Please report an issue if you find anything that is not working according to official documentation.

Getting involved

First of all, thank you for even considering to get involved. You are a real super ⭐ and we ❤️ you!

Reporting bugs and issues

Use the configured Github issue report template when reporting an issue. Make sure to state your observations and expectations as objectively and informative as possible so that we can understand your need and be able to troubleshoot.

Discussions and ideas

We're happy to discuss and talk about ideas in the repository discussions and/or post your question to StackOverflow.

Feel free to open a thread if you are having any questions on how to use either the Facebook SDK as a reporting tool itself or even on how to use this plugin.

About

No description, website, or topics provided.

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • Dart 56.4%
  • Swift 17.4%
  • Kotlin 17.4%
  • Ruby 4.3%
  • HTML 3.2%
  • Objective-C 1.3%