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Releases: BenniDiCulvert/PF-vMenu

PF-vMenu 1.6.0

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@BenniDiCulvert BenniDiCulvert released this 27 Oct 15:39

DISCLAIMER

  • If you use this version of PF-vMenu, make sure you setr vmenu_individual_server_id in your permission.cfg file, or vMenu will fail to start. This value can be any ASCII string without spaces (i.e., the name of the server, a random string of letters and numbers, etc.).

  • Make sure you also update vmenu_menu_toggle_key and vmenu_noclip_toggle_key if you're an existing vMenu or PF-vMenu user. These have been changed to use Keyboard Controls

New features

General

  • Unified menu titles, now using the server name. Configure via setr vmenu_server_name. If not specified, defaults to the player name.
  • Revamped, extended and reorganized many menus. Just look around and see what's changed ;) .

Exports

  • Added exports to allow client-side scripts to programmatically disable/enable vMenu. Call via (LUA) exports.vMenu:enable() and exports.vMenu:disable().
  • Added exports to allow client-side scripts to programmatically disable/enable vMenu time and weather control. Call via (LUA) exports.vMenu:enable_time_weather_control and exports.vMenu:disable_time_weather_control.
  • Added export to check whether any vMenu is opened. Call via (LUA) exports.vMenu:is_any_menu_open().

New functions

  • Added vmenu_disallowed_player_models convar to disable certain ped models
  • You can also control the spawn behavior with the vmenu_disable_spawn_as_allowed_ped and vmenu_spawn_as_deterministic_allowed_ped convars
  • You can now search vehicles in the Vehicle Spawner by (model) name
  • You can now create custom vehicle classes for the Vehicle Spawner. Take a look at config/vehicle-classes.json.
  • You can now spawn destructible, NPC-like vehicles
  • Server time control can now also control the time speed.
  • Server dynamic weather can now be customized through custom weather cycles. Take a look at config/weathercycles.json.
  • Also take a look at the Time & weather options convars for some more settings.
  • Added an option to copy your current location to the clipboard in the Miscellaneous menu
  • Added vmenu_disable_radar_control convar to disable vMenu radar control, when you have a custom script that is controlling it already
  • Added a functionality for copying Developer Tools entity information to the clipboard
  • Coordinate display for entities in the Developer Tools

Changed functions

  • Removed temporary teleport location, and instead allow overriding the previous teleport location with the current position.
  • config/addons.json: All vehicles available (unless explicitly disabled, see below) will now be displayed in the menus. vehicles is now optional and only used to color addon vehicles in the menus.
  • config/addons.json: vehicleblacklist now contains cars that should only be spawnable by mods/admins, but that will appear in the normal vehicle menus. disablefromdefaultlist now contains vehicles that should only be spawnable by mods/admins, and that should not appear in the normal vehicle menus.
  • Your Personal Vehicle now no longer shows up in the main menu.

Bugfixes

  • Fixed a bug where the previous TP location was not updated when using the TP to temporary hotkey
  • Fixed a bug where players could spawn disallowed ped models if they knew their model name
  • The folder inside the .zip is now correctly named vMenu instead of PF-vMenu

PF-vMenu 1.5.0-rc.1

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@BenniDiCulvert BenniDiCulvert released this 29 Sep 18:12

DISCLAIMER

  • If you use this version of PF-vMenu, make sure you setr vmenu_individual_server_id in your permission.cfg file, or vMenu will fail to start. This value can be any ASCII string without spaces (i.e., the name of the server, a random string of letters and numbers, etc.).

  • Make sure you also update vmenu_menu_toggle_key and vmenu_noclip_toggle_key if you're an existing vMenu or PF-vMenu user. These have been changed to use Keyboard Controls

New features

  • Added exports to allow client-side scripts to programmatically disable/enable vMenu
  • Call via (LUA) exports.vMenu:disable() and exports.vMenu:enable()

Bugfixes

  • Fixed a bug where the previous TP location was not updated when using the TP to temporary hotkey
  • The folder inside the .zip is now correctly named vMenu instead of PF-vMenu

PF-vMenu 1.4.0

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@BenniDiCulvert BenniDiCulvert released this 28 Sep 17:04

DISCLAIMER

  • If you use this version of PF-vMenu, make sure you setr vmenu_individual_server_id in your permission.cfg file, or vMenu will fail to start. This value can be any ASCII string without spaces (i.e., the name of the server, a random string of letters and numbers, etc.).

  • Make sure you also update vmenu_menu_toggle_key and vmenu_noclip_toggle_key if you're an existing vMenu or PF-vMenu user. These have been changed to use Keyboard Controls

New features

  • Added functionality to teleport to the previous teleport location
  • Players can also add a key binding for this action (Settings > Key Bindings > FiveM)
  • Permission is controlled via the vMenu.TeleportOptions.TeleportToPrev ace
  • Reordered some TP menu items for a better UX

Bugfixes

  • Fixed a bug where certain TP menu items were only visible when the vMenu.TeleportOptions.TeleportLocations ace was allowed

PF-vMenu 1.3.0

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@BenniDiCulvert BenniDiCulvert released this 28 Sep 12:51

DISCLAIMER

  • If you use this version of PF-vMenu, make sure you setr vmenu_individual_server_id in your permission.cfg file, or vMenu will fail to start. This value can be any ASCII string without spaces (i.e., the name of the server, a random string of letters and numbers, etc.).

  • Make sure you also update vmenu_menu_toggle_key and vmenu_noclip_toggle_key if you're an existing vMenu or PF-vMenu user. These have been changed to use Keyboard Controls

New features

  • Added personal teleport locations that non-admin players can create for themselves
  • These locations are stored locally (like personalized vehicles, peds, etc.)
  • Permission is controlled via the vMenu.TeleportOptions.TeleportPersonalLocations ace

PF-vMenu 1.2.0

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@BenniDiCulvert BenniDiCulvert released this 22 Sep 13:46

DISCLAIMER

  • If you use this version of PF-vMenu, make sure you setr vmenu_individual_server_id in your permission.cfg file, or vMenu will fail to start. This value can be any ASCII string without spaces (i.e., the name of the server, a random string of letters and numbers, etc.).

  • Make sure you also update vmenu_menu_toggle_key and vmenu_noclip_toggle_key if you're an existing vMenu or PF-vMenu user. These have been changed to use Keyboard Controls

New features

  • Added teleport menu entries that allow players to save and use a custom temporary teleport location
  • Players can also add key bindings for both actions (Settings > Key Bindings > FiveM)
  • Permission is controlled via the vMenu.TeleportOptions.TeleportTempLocation ace

Bugfixes

  • Fixed a script error regarding notifications when vmenu_notification_type is not configured. Default to "native" notifications in this case.