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12. Objects appendix
See Notion for the whole asset list. ( https://www.notion.so/659d9dec265a4dd18d3cb2e60c8f8be8?v=bc308524d92d4fb38f6c3e2ecb328a87 ) There are also some refrences on Codecks and Canva that are being used.
Interactable Objects:
- Metal Crates (movable) [Size 32x32 Pixel] {Level 1, Level 2}
- Barrel (movable) [Size 32x32 Pixel] {Level 1, Level 2}
- Brittle Wooden Crates (destructible) [Size 32x32 Pixel] {Tutorial, Level 1, Level 2}
- Vase (destructible) [Size 32x32 Pixel] {Tutorial, Level 1, Level 2, Boss-Fight}
- Pressure Plates (triggerable) [Size 32x32 Pixel] {Level 1, Level 2}
- Statues (rotatable) [Size 64x96 Pixel /width x height/] {Statue Room}
Non-interactible Objects (decorations):
Vegetation:
- Vines [Size 32x32 Pixel] {Tutorial, Level 1, Level 2}
- Moss [Size 32x32 Pixel] {Tutorial, Level 1, Level 2}
- Fern [Size 32x32 Pixel] {Tutorial, Level 1, Level 2}
- Roots [Size 32x32 Pixel] {Tutorial, Level 1, Level 2}
- Luminescent Mushrooms/Stones [Size 32x32 Pixel] {Tutorial, Level 1, Level 2}
Regime:
- Soldier Houses [See Codecks] {Level 1, Level 2}
- Soldier Boxes (non-interactable!) [Size 32x32 Pixel] {Level 1, Level 2}
- Generators [See Codecks] {Level 1, Level 2}
- Machinery for extracting resources [See Codecks] {Level 1, Level 2}
- Equipment for extracting resources [See Codecks] {Level 1, Level 2}
- Chairs [Size 32x32 Pixel] {Level 1, Level 2}
- Trash [Size 32x32 Pixel] {Level 1, Level 2}
- Sci-Fi torches [Size 32x32 Pixel] {Level 1, Level 2}
Tribe:
- Slum houses (some variations f.e. Food stand perhaps) {Tutorial}
- Tables [Size 32x32 Pixel] {Tutorial}
- Chairs [Size 32x32 Pixel] {Tutorial}
- Tapestry [Size 32x64 Pixel] {Tutorial}
- Temple in village [Size 96x96 Pixel] {Tutorial}
- Altar [Size 32x32 Pixel] {Tutorial}
- Bed (of Shmobéy) [Size 32x64 Pixel] {Tutorial}
- Non-Intractable Tribe-members (sitting on the floor, dying, playing cards, etc.) [Size 32x32 Pixel] {Tutorial}
- Trash [Size 32x32 Pixel] {Tutorial}
- Few small trees with fruit (like cotton-plants) [Size 32x32 Pixel] {Tutorial}
NPC related objects:
- Tent [See Codecks] {Level 1, Level 2}
- Campsite [See Codecks] {Level 1, Level 2}
- Cage [See Codecks] {Level 2}
- Stones {Level 1, Level 2}
Items:
- Drug/Poison “Sunberry/Sunseed”
- Piece of Meat
- Hairy Ring
- Stone Cube with engravings
- Stone-Golem-Children (stones)
- Healitem
2. Specifications
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[2.4 Who is the target audience?](https://github.com/BucketCatGames/ProjektArbeit2/wiki/2.4-Specifications-%E2%80%90-Who-is-the-target-audien
3. Gameplay
4. The Game World
5. Controls
6. Rendering system
7. Game Characters
8. User interface
9. Musical scores and sound effects
10. Single-player game
11. Extra miscellaneous stuff
12. Objects appendix
13. User interface appendix
14. Character rendering and animation appendix
15. Cutscenes
16. Source index
17. Style Guide Art