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Package for setup websocket server with message push

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wserver

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Package for setup websocket server with message push

This package is still not stable and not recommended to be used in production.

Basic Usage

Try to start a wserver, you just need to write like this.

Start wserver

server := wserver.NewServer(":12345")
if err := server.ListenAndServe(); err != nil {
    panic(err)
}

Now wserver listens on port: 12345.

Browser connecting

Now browser can connect to ws://ip:12345/ws. After connection established, browser should send a message to register. Register message looks like this.

{
    "token": "03A3408D-3BD4-4C6C-BDC7-8596E6D31848",
    "event": "whatever-it-interested"
}

The token is used for identification and event means what kind of messages the client interested (Like topic in MQ).

Push messages

Now you can send a request to http:/ip:12345/push to push a message. Message should look like this.

{
    "userId": "03A3408D-3BD4-4C6C-BDC7-8596E6D31848",
    "event": "whatever-it-interested",
    "message": "Hello World"
}

The userId is equal to token is not specified (customize by using server.AuthToken). The event is equal to that above and message is the real content will be sent to each websocket connection.

Example

The server code:

func main() {
	server := wserver.NewServer(":12345")

	// Define websocket connect url, default "/ws"
	server.WSPath = "/ws"
	// Define push message url, default "/push"
	server.PushPath = "/push"

	// Set AuthToken func to authorize websocket connection, token is sent by
	// client for registe.
	server.AuthToken = func(token string) (userID string, ok bool) {
		// TODO: check if token is valid and calculate userID
		if token == "aaa" {
			return "jack", true
		}

		return "", false
	}

	// Set PushAuth func to check push request. If the request is valid, returns
	// true. Otherwise return false and request will be ignored.
	server.PushAuth = func(r *http.Request) bool {
		// TODO: check if request is valid

		return true
	}

	// Run server
	if err := server.ListenAndServe(); err != nil {
		panic(err)
	}
}

If you want to run a demo. Then follow the steps below:

  • Go to _examples/server and run go run main.go to start a wserver.
  • Open the webpage _examples/index.html in the browser.
  • Go to _examples/push and run go run main.go to send some messages.

If all success, you will see the content like this:

demo-success

PS

Package is still not stable and I will improve it then.

PRs will be welcomed. 🍺

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Package for setup websocket server with message push

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