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Installation

Vanilla Launcher

Download and install the fabric mod loader.

MultiMC

Add a new minecraft instance and press "Install Fabric" in the instance options.

Mod Installation

Download the lastest release of SeedCrackerX

Download the lastest release of ModMenu

Download the lastest release of Fabric API

put the .jar files in your mods directory, either %appdata%/.minecraft/mods/ folder for the vanilla launcher or your own MultiMC instance folder.

Optional

Download the lastest release of Multiconnect to connect to servers on lower MC versions

Usage

Run around in the world until the mod finds a dungeon. After the mod found one the cracking process starts automaticly. If it doesnt get you a world seed you may want to find another dungeon. This mod also supports cracking the seed via structures and endpillars and warped fungus

Supported Structures

- Ocean Monument
- End City
- Buried Treasure
- Desert Pyramid
- Jungle Temple
- Swamp Hut
- Shipwreck

Supported Decorators

- Dungeon
- End Gateway
- Desert Well
- Emerald Ore
- Warped Fungus

Commands(Deprecated, use the GUI instead)

The command prefix for this mod is /seed.

Render Command

-/seed render outlines <ON/OFF/XRAY>

This command only affects the renderer feedback. The default value is 'XRAY' and highlights data through blocks. You can set the render mod to 'ON' for more standard rendering.

Finder Command

-/seed finder type <FEATURE_TYPE> (ON/OFF)

-/seed finder category (BIOMES/ORES/OTHERS/STRUCTURES) (ON/OFF)

This command is used to disable finders in case you are aware the data is wrong. For example, a map generated in 1.14 has different decorators and would require you to disable them while going through those chunks.

-/seed finder reload

Searches the loaded area again

Data Command

  • /seed data clear

Clears all the collected data without requiring a relog. This is useful for multi-world servers.

  • /seed data bits

Display how many bits of information have been collected. Even though this is an approximate, it serves as a good basis to guess when the brute-forcing should start.

Cracker Command

  • /seed cracker <ON/OFF>

Enables or disables the mod completely. Unlike the other commands, this one is persistent across reloads.

  • /seed cracker debug

Additional info is shown

Video Tutorials

https://youtu.be/1ChmLi9og8Q

https://youtu.be/8ytfZ2MXosY

Upcoming Features

A list of features I have on my mind... they won't necessarily be implemented in this order if at all.

- Stronghold portal room cracker. (alternative to dungeon floor?)
- Tree data collection (probably only oak and birch. Puts info into a file that can be compiled to run on GPU)

Setting up the Workspace

-Clone the repository.

-Run gradlew genSources <idea|eclipse>.

Building the Mod

-Update the version in build.gradle and fabric.mod.json.

-Run gradlew build.

Contributors

KaptainWutax - Author

neil - Video Tutorial

Nekzuris - README

19MisterX98 - Author of this fork

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