Releases: CGCookie/retopoflow
v3.4.3
v3.4.2
This is the official release of RetopoFlow v3.4.2!
Below is a list of changes from RetopoFlow v3.4.1.
- Worked around issue of "locking" Blender interface on Windows machines with Blender >3.6
- Strokes now shows counts for selected verts, selected edges, new spans, new loops
- Improved clarity for target geometry that is pinned, seam, non-manifold
- Disabling visualization of pinned or seam geometry will disable pinning
- Added keymap for marking/clearing seams, confirming quick tools
- Added keymap for confirming quick tools
- Added Merge options to Delete / Dissolve pie menu
- Many minor bug fixes
v3.4.1
This is the official release of RetopoFlow v3.4.1!
Below is a list of changes from RetopoFlow v3.4.0.
- Improved visualization and editing when working on "wrong" side of symmetry
- Fixed bridging bug with Strokes
- Fixed many bugs
- Improved general PolyPen performance
- UI drawing uses framebuffers again (UI performance)
- Warns when geometry is on "wrong" side of symmetry
- General code cleanup, refactor, and optimizations
v3.4.0
This is the official release of RetopoFlow v3.4.0!
This version of RetopoFlow requires Blender 3.6 or later.
Below is a list of changes from RetopoFlow v3.3.0.
- Blender
- Removed dependence on deprecated
bgl
module - Added support for Metal
- Improved general feedback and error handling during startup process
- Improved indication of warnings in Blender menu
- Added button to continue editing with active mesh as target
- Improved handling of when Blender version is outside requirements
- Removed dependence on deprecated
- Performance
- Improved navigating and selecting
- Improved performance of all tools
- Select: added new tool to do box selection
- General: added simple rip and rip fill
- Contours
- Fixed crashing bug when cutting across non-manifold edge
- Fixed bug when cancelling cut
- Strokes: consistent fixed span/segment count for all insertions
- Knife: fixed bug when using where no source geometry exists
- Tweak: added raycast/snap modes to work in screen or world space
- Auto Save
- Fixed and improved reporting, recovery, and other operations
- Auto save is delayed until current action is finished
- Input
- Added keymaps to select all linked, roll view, increase vertex count (Contours, PolyStrips, etc.) with
plus
key - Fixed NDOF and trackpad
- Added keymaps to select all linked, roll view, increase vertex count (Contours, PolyStrips, etc.) with
- Mirror: preliminary work to mirror actions to "correct" side of symmetry plane(s)
- Debug: deep debugging for capturing terminal output to a file
- Hive: improved integration
- General
- Fixed visual bug when matcaps are not installed. Light and Dark themes now use built-in matcaps
- Ray casts ignores source geometry that is clipped (near clip only) or culled (backface)
- Brush size (PolyStrips, Strokes, Relax, Smooth) is more consistent across screen
- Fixed many smaller bugs
- Restructured, refactored, and cleaned code base
- Auto saves will make a few attempts before alerting of failure
v3.3.0
This is the official release of RetopoFlow v3.3.0!
Below is a list of changes from RetopoFlow v3.2.9.
- New undo system
- New recovery system
- Revamped action system
- Added button to open online documents for Warning Details
- Improved error handling at startup
- Refactored large sections and cleaned code
- Removed code for Blender 2.79 and earlier
- Reorganized file structure
- Improved Hive integration
- Added option to keep viewport orbit center when nothing is selected
- Added options to control Tweak/Relax brush alpha
- Fixed disappearing text on detail UI elements at certain Blender UI scales
- Fixed crash when exiting RetopoFlow after starting in wireframe mode
- Fixed issue where selected but hidden geometry could get deleted
- Turning off shading optimization now restores original shading settings
- General code improvement
v3.2.9
v3.2.8
v3.2.7
This the official release of RetopoFlow v3.2.7!
Below is a list of changes from RetopoFlow v3.2.6.
- Fixed bug when pressing MMB while moving geometry with LMB
- Significantly improved Auto Save and Auto Save recovery
- Added quick bail if unexpected exceptions occur to prevent work loss
- Temp mesh is used when updating to prevent work loss
- PolyPen now has option to adjust distance for inserting vertex into edge
- Fixed issue where loose verts and edges are unselectable
- Fixed issue with crashing when using tablet
- Improved auto adjustment of view clipping
- Improved stability of Strokes and PolyPen
- Added option for snapping to geometry while using Strokes instead of using brush radius
- Checking for invalid characters in add-on folder name
- Improved and debugged UI code
- Removed RetopoFlow menu from all modes other than Object and Mesh Edit
- Moved version number from the menu title to the menu header
v3.2.6
This the official release of RetopoFlow v3.2.6!
Below is a list of changes from RetopoFlow v3.2.5.
- Vertex pinning and unpinning, where pinned vertices cannot be moved
- Seam edges can be pinned
- Option to hide mouse cursor when moving geometry
- Keymap editor improvements: shows keys for done and toggle UI, added Blender passthrough, fixed many bugs
- Fixed bug where modifier key states would be out of sync if pressed or unpressed while changing view
- Added auto clip adjustment setting, which adjusts clip settings based on view position and distance to bbox of sources
- Fixed visualization bug where depth test wasn't always enabled and depth range might not be [0,1]
- Added check for and button to select vertices that are on the "wrong" side of symmetry planes.
- Fixed many bugs and cleaned up code
v3.2.5
This is the official release of RetopoFlow v3.2.5!
NOTES: This release
- supports only Blender 2.9.3 or later (will not work on Blender 2.8.3 or before), and
- works around a crashing Blender 3.0+ bug (which is now fixed, but not released yet).
Below is a list of changes from RetopoFlow v3.2.4.
- Worked around a major crashing bug in Blender 3.0 and 3.1
- Overhauled RetopoFlow's Blender menu, by adding custom icons to buttons, improving the wording, buttons to online help documents, buttons to updater
- Modifier keys (i.e.,
Ctrl
,Shift
,Alt
,OSKey
) now show OSX-specific symbols (i.e.,^
,β§
,β₯
,β
) for better readability on OSX machines - Improved keymap editor
- Minor improvements for smaller screens
- Started working on improvements for error reporting
- Started refactoring code for major changes to Blender 3.0+ API, such as removing dependence on the deprecated
bgl
module - Many bug fixes
- General cleaning up of old code and adding comments