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v8.0.0

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@github-actions github-actions released this 21 Sep 04:35
· 5 commits to master since this release

Changelog

Added

  • Added a Specializations module that displays the current specialization, talent loadout, loot specialization, and equipment set.
  • Added a PvP Information module for Honor and PvP-related details.
  • Added right-click menu options to manage talent loadouts, loot specialization, and equipment sets.

Changed

  • Standardized plugin menus with a consistent layout: content, separator, Hide, and Close.
  • Improved the visual styling and update behavior of the Specializations module.
  • Updated the Retail quest counter to use the current quest limit reported by the game, with color thresholds at 60%, 80%, and 100%.
  • Kept the compact quest counter format as active|max.
  • Updated the Classic quest counter to use dynamic limits and the same color thresholds where supported.

Fixed

  • Corrected session balance baselines for Avoidance, Leech, and Speed.
  • Corrected the Armor session balance baseline by using the current armor value on login.
  • Corrected the Mana Regeneration session balance baseline by using the current mana regeneration value on login.
  • Corrected completed quest detection for failed quests in Classic.
  • Fixed the loot specialization submenu state when the menu is reopened.
  • Updated talent window access to use the compatible Retail API.
  • Added expansion-aware Mana Regeneration icons so the shared module uses icons available in both Retail and Classic.

Removed and Consolidated

  • Removed the duplicate Mana Regeneration load in Classic Era.
  • Removed Classic/TitanManaRegen-ClassicEra.lua and use the shared Mana Regeneration module instead.
  • Removed the duplicate Classic Critical Strike and Stamina modules.
  • Updated Classic Era and Mists to use the shared Critical Strike and Stamina modules.
  • Kept Quest, Hit Chance, Spirit, and Mastery modules separate where their game API requirements differ.