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Autoya

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small, thin framework for Unity.
which contains essential game features.

Features

  • Authentication handling
  • AssetBundle load/management
  • HTTP/TCP/UDP Connection feature
  • Maintenance changed handling
  • Purchase/IAP feature
  • Notification(local/remote)
  • Information

Motivation

Unity already contains these feature's foundation, but actually we need more codes for using it in app.

This framework can help that.

License

see below.
LICENSE

Progress

automatic Authentication

already implemented.

AssetBundle list/preload/load

already implemented.

HTTP/TCP/UDP Connection feature

Protocol Progress
http/1 done
http/2 not yet
tcp not yet
udp done

app-version/asset-version/server-condition changed handles

already implemented.

Purchase/IAP flow

already implemented.

Notification(local/remote)

iOS: already implemented.
Android: in 2017.

Information

already implemented.

Tests

implementing with Miyamasu test tool.

Installation

unitypackage is ready!

  1. use Autoya.unitypackage.
  2. add Purchase plugin via Unity Services.
  3. done!

Usage

all example usage is in Assets/AutoyaSamples folder.

Document

gh-pages

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thin framework for Unity.

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