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v0.7.2.0-alpha
Content, balance, bug fixes, and polish:
Engineer rework!
Engineer has 3 modes: default, rolling, and turreted.
Engineer has the default primary.
Engineer's offhand uses up to 10 of their offhand resource and creates a turret with that much ammo, whenever it runs out of ammo it will self-destruct.
Engineer's special puts them in and out of turreted mode. While turreted engineer cannot move nor jump but shoots at quadruple the normal shot rate.
Engineer's utility puts them in and out of rolling mode. While rolling engineer cannot shoot but can move at double speed.
Soldier now spawns with iron as a small balance change to make them more viable early game.
Flare no longer has reduced vacuuming radius, I should've made that change quite a while back but forgot to.
Changed some tutorial dialogue.