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The interview, your job goal's final boss: three questions a day, written from the job description and from
your own past lessons, graded strong, fair or weak with what a strong answer covers and a better one from your own
work. It's practice until every must-have tower is lit; then two strong answers and none weak beat it and crown
the castle (The interview).
A job goal brings its own monsters: practice battles written for each of its requirements, more where your gap
is bigger, roam their zones marked ♜ and count toward each module's gate like your own lessons, so even a skill with
no past lessons has a way in. The world map flags each requirement, the field shows the next tower to work on, and
your hero now leads the party in battle (Job monsters).