Cleanup & Fix Simulator Sub Epoch Logic #15698
Merged
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Purpose:
This fixes an issue where a sub epoch might not be included if the simulator decides to overflow blocks, as it checks if there is a difficulty change, and therefore a new epoch instead of a sub epoch
Current Behavior:
No Breaking Change
New Behavior:
N/A
Testing Notes:
Testing is borderline impossible, because it requires making hundreds of thousands of blocks, however @nirajpathak13 said the issue was fixed.
Crash log before fix: