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Releases: Chingling152/unity-extended

Randomize Namespace

09 Jul 19:24
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News

  • Transform
    • RandomRotation
    • RandomXRotation
    • RandomYRotation
    • RandomZRotation

Changes

Methods moved to Namespace

  • Animator
    • SetRandomParameter
  • RigidBody2D
    • RandomForce
    • RandomTorque
  • SpriteRenderer
    • RandomColor
    • RandomAlpha
  • IList
    • GetRandom
    • GetRandomInRange

v2.1

09 Jul 06:29
1ef7ccc
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CHANGES

  • Folder organizations changes
  • Added assembly definitions for:
    • Unity 2D
    • Unity 3D
    • System

First package

02 Jun 01:51
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New library's architeture

Advices

  • Utils classes are static classes to Manage Unity or C# classes
  • RandomAttribute isn't Implemented yet (and probably will not)
  • Vector3Extensions has some method not implemented as Vector2Extensions

First Version

26 Apr 02:07
1ee3d53
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Methods Added

The methods added in this first version

Game Object

  • FindNearests <- this S will be removed, but for now is FindNearests
  • FindNearestByTag
  • FindNearestByType

Rigidbody2D

  • Move

SpriteRenderer

  • RandomColor

Transform2D

  • LookToPosition [Obsolete]

Vector2

  • ToAbsolute
  • AbsEquals
  • AbsGreaterThan