Skip to content

Conversation

hohserg1
Copy link
Contributor

@hohserg1 hohserg1 commented May 2, 2025

Feature which I found in mui was around unusable, so I made my own version.
Its still not ideal, but at least playable.

java_4Fdv3ujQxU.mp4

Also fixed TileEntity#world corrupting.

@brachy84 brachy84 merged commit a825c97 into CleanroomMC:master Sep 30, 2025
brachy84 pushed a commit to brachy84/ModularUI2-GTNH that referenced this pull request Sep 30, 2025
* fix npe

* workable ray tracing for SchemaWidget

* added testing case of SchemaWidget to TestTile

* fix TileEntity#world corrupting by SchemaWidget

its need to copy tile before adding to fake world, othsewise TileEntity#world of real tile will become fake world

* removed redundant imports

* make SchemaRenderer#rayTrace protected, so user can override it if have better impl

* fix merge

* many improvements

* better highlight renderer

---------

Co-authored-by: brachy84 <brachy84@gmail.com>

(cherry picked from commit a825c97)
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants