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Add fire station basecamp (#34181)
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* add firestation basecamp

* add basecamp functions

I think I got them all (except beds)

* add construction recipes

* add NPC quarters

and skylights

* don't destroy the winch

* Update data/json/recipes/basecamps/recipe_modular_firestation1.json

Co-Authored-By: Anton Burmistrov <Night_Pryanik@mail.ru>

* Update data/json/recipes/basecamps/recipe_modular_firestation1.json

Co-Authored-By: Anton Burmistrov <Night_Pryanik@mail.ru>

* Update data/json/recipes/basecamps/recipe_modular_firestation1.json

Co-Authored-By: Anton Burmistrov <Night_Pryanik@mail.ru>

* Apply suggestions from code review

thanks, no more periods in names : )

Co-Authored-By: Anton Burmistrov <Night_Pryanik@mail.ru>

* update blueprint names, add privacy fence
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curstwist authored and ZhilkinSerg committed Sep 30, 2019
1 parent a90be63 commit 3b54786
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57 changes: 57 additions & 0 deletions data/json/construction.json
Original file line number Diff line number Diff line change
Expand Up @@ -3031,5 +3031,62 @@
"components": [ [ [ "metal_tank", 2 ] ], [ [ "water_faucet", 2 ] ], [ [ "anvil", 1 ] ], [ [ "chain", 4 ] ], [ [ "pipe", 3 ] ] ],
"pre_flags": [ "FLAT" ],
"post_terrain": "f_drophammer"
},
{
"type": "construction",
"skill": "fabrication",
"description": "Build a radio tower.",
"//": "faction camp workshop recipe",
"category": "CONSTRUCT",
"difficulty": 3,
"time": "24h",
"on_display": false,
"qualities": [
{ "id": "HAMMER", "level": 2 },
{ "id": "SAW_M", "level": 1 },
{ "id": "WRENCH", "level": 1 },
{ "id": "SCREW", "level": 1 }
],
"components": [
[
[ "wind_turbine", 4 ],
[ "xl_wind_turbine", 1 ],
[ "solar_panel", 4 ],
[ "reinforced_solar_panel", 4 ],
[ "solar_panel_v2", 2 ],
[ "reinforced_solar_panel_v2", 2 ],
[ "solar_panel_v3", 1 ]
],
[ [ "storage_battery", 1 ], [ "medium_storage_battery", 4 ], [ "small_storage_battery", 32 ] ],
[ [ "sheet_metal", 2 ], [ "wire", 8 ] ],
[ [ "pipe", 24 ] ]
],
"pre_flags": [ "FLAT" ],
"post_terrain": "t_radio_tower"
},
{
"type": "construction",
"skill": "fabrication",
"description": "Build a radio tower console.",
"//": "faction camp workshop recipe",
"category": "CONSTRUCT",
"difficulty": 3,
"time": "24h",
"on_display": false,
"qualities": [ { "id": "SAW_M", "level": 1 }, { "id": "WRENCH", "level": 1 }, { "id": "SCREW", "level": 1 } ],
"components": [
[ [ "processor", 2 ] ],
[ [ "RAM", 2 ] ],
[ [ "small_lcd_screen", 1 ] ],
[ [ "e_scrap", 8 ] ],
[ [ "frame", 1 ] ],
[ [ "circuit", 4 ] ],
[ [ "power_supply", 2 ] ],
[ [ "amplifier", 2 ] ],
[ [ "cable", 80 ] ],
[ [ "motor_small", 1 ], [ "motor_tiny", 2 ] ]
],
"pre_flags": [ "FLAT" ],
"post_terrain": "t_radio_controls"
}
]
2 changes: 2 additions & 0 deletions data/json/furniture_and_terrain/furniture-appliances.json
Original file line number Diff line number Diff line change
Expand Up @@ -390,6 +390,7 @@
"symbol": "#",
"description": "Used for delivering air to increase the combustion and heat output of a forge. Doesn't look like it's working, although it still has parts.",
"color": "dark_gray",
"looks_like": "t_machinery_old",
"move_cost_mod": 2,
"coverage": 60,
"required_str": 10,
Expand Down Expand Up @@ -423,6 +424,7 @@
"symbol": "#",
"description": "Used for fast production of metal items. Doesn't look like it's working, although it still has parts.",
"color": "white",
"looks_like": "t_machinery_old",
"move_cost_mod": 2,
"coverage": 60,
"required_str": 10,
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